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author | Beman Dawes <bdawes@acm.org> | 2008-08-12 12:44:50 +0000 |
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committer | Beman Dawes <bdawes@acm.org> | 2008-08-12 12:44:50 +0000 |
commit | a8af51b87452198b6aab0efc6a13168f6cfa1b94 (patch) | |
tree | 12a1352746468e3657a6c15f7d6d6c606a84b7d7 /more/getting_started/windows.html | |
parent | ce5e16b6ae28e66369cdcfc6c416db64fd0298ba (diff) | |
parent | 99c7b5a9d591f0047be4da8de20fa806a4626a25 (diff) | |
download | boost-a8af51b87452198b6aab0efc6a13168f6cfa1b94.tar.gz |
1.36.0
[SVN r48100]
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diff --git a/more/getting_started/windows.html b/more/getting_started/windows.html new file mode 100644 index 0000000000..fe3fcf5db6 --- /dev/null +++ b/more/getting_started/windows.html @@ -0,0 +1,907 @@ +<?xml version="1.0" encoding="utf-8" ?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> +<meta name="generator" content="Docutils 0.5: http://docutils.sourceforge.net/" /> +<title>Boost Getting Started on Windows</title> +<link rel="stylesheet" href="../../rst.css" type="text/css" /> +</head> +<body> +<div class="document" id="logo-getting-started-on-windows"> +<h1 class="title"><a class="reference external" href="../../index.htm"><img alt="Boost" class="boost-logo" src="../../boost.png" /></a> Getting Started on Windows</h1> + +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<div class="admonition-a-note-to-cygwin-and-mingw-users admonition"> +<p class="first admonition-title">A note to <a class="reference external" href="http://www.cygwin.com">Cygwin</a> and <a class="reference external" href="http://mingw.org">MinGW</a> users</p> +<p class="last">If you plan to use your tools from the Windows command prompt, +you're in the right place. If you plan to build from the <a class="reference external" href="http://www.cygwin.com">Cygwin</a> +bash shell, you're actually running on a POSIX platform and +should follow the instructions for <a class="reference external" href="unix-variants.html">getting started on Unix +variants</a>. Other command shells, such as <a class="reference external" href="http://mingw.org">MinGW</a>'s MSYS, are +not supported—they may or may not work.</p> +</div> +<div class="contents topic" id="index"> +<p class="topic-title first">Index</p> +<ul class="auto-toc simple"> +<li><a class="reference internal" href="#get-boost" id="id26">1 Get Boost</a></li> +<li><a class="reference internal" href="#the-boost-distribution" id="id27">2 The Boost Distribution</a></li> +<li><a class="reference internal" href="#header-only-libraries" id="id28">3 Header-Only Libraries</a></li> +<li><a class="reference internal" href="#build-a-simple-program-using-boost" id="id29">4 Build a Simple Program Using Boost</a><ul class="auto-toc"> +<li><a class="reference internal" href="#build-from-the-visual-studio-ide" id="id30">4.1 Build From the Visual Studio IDE</a></li> +<li><a class="reference internal" href="#or-build-from-the-command-prompt" id="id31">4.2 Or, Build From the Command Prompt</a></li> +<li><a class="reference internal" href="#errors-and-warnings" id="id32">4.3 Errors and Warnings</a></li> +</ul> +</li> +<li><a class="reference internal" href="#prepare-to-use-a-boost-library-binary" id="id33">5 Prepare to Use a Boost Library Binary</a><ul class="auto-toc"> +<li><a class="reference internal" href="#install-visual-studio-binaries" id="id34">5.1 Install Visual Studio Binaries</a></li> +<li><a class="reference internal" href="#or-build-binaries-from-source" id="id35">5.2 Or, Build Binaries From Source</a><ul class="auto-toc"> +<li><a class="reference internal" href="#get-bjam" id="id36">5.2.1 Get <tt class="docutils literal"><span class="pre">bjam</span></tt></a></li> +<li><a class="reference internal" href="#identify-your-toolset" id="id37">5.2.2 Identify Your Toolset</a></li> +<li><a class="reference internal" href="#select-a-build-directory" id="id38">5.2.3 Select a Build Directory</a></li> +<li><a class="reference internal" href="#invoke-bjam" id="id39">5.2.4 Invoke <tt class="docutils literal"><span class="pre">bjam</span></tt></a></li> +</ul> +</li> +<li><a class="reference internal" href="#expected-build-output" id="id40">5.3 Expected Build Output</a></li> +<li><a class="reference internal" href="#in-case-of-build-errors" id="id41">5.4 In Case of Build Errors</a></li> +</ul> +</li> +<li><a class="reference internal" href="#link-your-program-to-a-boost-library" id="id42">6 Link Your Program to a Boost Library</a><ul class="auto-toc"> +<li><a class="reference internal" href="#link-from-within-the-visual-studio-ide" id="id43">6.1 Link From Within the Visual Studio IDE</a></li> +<li><a class="reference internal" href="#or-link-from-the-command-prompt" id="id44">6.2 Or, Link From the Command Prompt</a></li> +<li><a class="reference internal" href="#library-naming" id="id45">6.3 Library Naming</a></li> +<li><a class="reference internal" href="#test-your-program" id="id46">6.4 Test Your Program</a></li> +</ul> +</li> +<li><a class="reference internal" href="#conclusion-and-further-resources" id="id47">7 Conclusion and Further Resources</a></li> +</ul> +</div> +<div class="section" id="get-boost"> +<h1><a class="toc-backref" href="#id26">1 Get Boost</a></h1> +<p>The easiest way to get a copy of Boost is to use an installer. +The <a class="reference external" href="http://www.boost.org/doc/libs/1_36_0/more/getting_started/index.html">Boost website version of this Getting Started guide</a> will +have undated information on installers as they become available, +or see <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041">Boost downloads</a> or the <a class="reference external" href="http://www.boostpro.com/products/free">installer</a> provided by <a class="reference external" href="http://www.boostpro.com">BoostPro Computing</a>. We especially recommend using +an installer if you use Microsoft Visual Studio, because the installer can download and install +precompiled library binaries, saving you the trouble of building +them yourself. To complete this tutorial, you'll need to at least +install the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> binaries when given the option.</p> +<p>If you're using an earlier version of Visual Studio or some other +compiler, or if you prefer to build everything yourself, you can +download <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">.7z</span></tt></a> or <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">.zip</span></tt></a> and unpack it to install a complete Boost +distribution.<a class="footnote-reference" href="#zip" id="id2"><sup>1</sup></a></p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="the-boost-distribution"> +<h1><a class="toc-backref" href="#id27">2 The Boost Distribution</a></h1> +<p>This is a sketch of the resulting directory structure:</p> +<pre class="literal-block"> +<strong>boost_1_36_0</strong><strong>\</strong> .................<em>The “boost root directory”</em> + <strong>index.htm</strong> .........<em>A copy of www.boost.org starts here</em> + <strong>boost</strong><strong>\</strong> .........................<em>All Boost Header files</em> + <strong>lib</strong><strong>\</strong> .....................<em>precompiled library binaries</em> + <strong>libs</strong><strong>\</strong> ............<em>Tests, .cpp</em>s<em>, docs, etc., by library</em> + <strong>index.html</strong> ........<em>Library documentation starts here</em> + <strong>algorithm</strong><strong>\</strong> + <strong>any</strong><strong>\</strong> + <strong>array</strong><strong>\</strong> + <em>…more libraries…</em> + <strong>status</strong><strong>\</strong> .........................<em>Boost-wide test suite</em> + <strong>tools</strong><strong>\</strong> ...........<em>Utilities, e.g. bjam, quickbook, bcp</em> + <strong>more</strong><strong>\</strong> ..........................<em>Policy documents, etc.</em> + <strong>doc</strong><strong>\</strong> ...............<em>A subset of all Boost library docs</em> +</pre> +<div class="sidebar"> +<p class="first sidebar-title">Header Organization</p> +<p class="pre-wrap">The organization of Boost library headers isn't entirely uniform, +but most libraries follow a few patterns:</p> +<ul class="pre-wrap last"> +<li><p class="first">Some older libraries and most very small libraries place all +public headers directly into <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>.</p> +</li> +<li><p class="first">Most libraries' public headers live in a subdirectory of +<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>, named after the library. For example, you'll find +the Python library's <tt class="docutils literal"><span class="pre">def.hpp</span></tt> header in</p> +<pre class="literal-block"> +<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">python</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">def.hpp</span></tt>. +</pre> +</li> +<li><p class="first">Some libraries have an “aggregate header” in <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> that +<tt class="docutils literal"><span class="pre">#include</span></tt>s all of the library's other headers. For +example, <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a>'s aggregate header is</p> +<pre class="literal-block"> +<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">python.hpp</span></tt>. +</pre> +</li> +<li><p class="first">Most libraries place private headers in a subdirectory called +<tt class="docutils literal"><span class="pre">detail</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>, or <tt class="docutils literal"><span class="pre">aux_</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>. Don't expect to find +anything you can use in these directories.</p> +</li> +</ul> +</div> +<p>It's important to note the following:</p> +<ol class="arabic" id="boost-root-directory"> +<li><p class="first">The path to the <strong>boost root directory</strong> (often <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>) is +sometimes referred to as <tt class="docutils literal"><span class="pre">$BOOST_ROOT</span></tt> in documentation and +mailing lists .</p> +</li> +<li><p class="first">To compile anything in Boost, you need a directory containing +the <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory in your <tt class="docutils literal"><span class="pre">#include</span></tt> path. Specific steps for setting up <tt class="docutils literal"><span class="pre">#include</span></tt> +paths in Microsoft Visual Studio follow later in this document; +if you use another IDE, please consult your product's +documentation for instructions.</p> +</li> +<li><p class="first">Since all of Boost's header files have the <tt class="docutils literal"><span class="pre">.hpp</span></tt> extension, +and live in the <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory of the boost root, your +Boost <tt class="docutils literal"><span class="pre">#include</span></tt> directives will look like:</p> +<pre class="literal-block"> +#include <boost/<em>whatever</em>.hpp> +</pre> +<p>or</p> +<pre class="literal-block"> +#include "boost/<em>whatever</em>.hpp" +</pre> +<p>depending on your preference regarding the use of angle bracket +includes. Even Windows users can (and, for +portability reasons, probably should) use forward slashes in +<tt class="docutils literal"><span class="pre">#include</span></tt> directives; your compiler doesn't care.</p> +</li> +<li><p class="first">Don't be distracted by the <tt class="docutils literal"><span class="pre">doc</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory; it only +contains a subset of the Boost documentation. Start with +<tt class="docutils literal"><span class="pre">libs</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">index.html</span></tt> if you're looking for the whole enchilada.</p> +</li> +</ol> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="header-only-libraries"> +<h1><a class="toc-backref" href="#id28">3 Header-Only Libraries</a></h1> +<p>The first thing many people want to know is, “how do I build +Boost?” The good news is that often, there's nothing to build.</p> +<div class="admonition-nothing-to-build admonition"> +<p class="first admonition-title">Nothing to Build?</p> +<p class="last">Most Boost libraries are <strong>header-only</strong>: they consist <em>entirely +of header files</em> containing templates and inline functions, and +require no separately-compiled library binaries or special +treatment when linking.</p> +</div> +<!-- .. _separate: --> +<p>The only Boost libraries that <em>must</em> be built separately are:</p> +<ul class="simple"> +<li><a class="reference external" href="../../libs/filesystem/index.html">Boost.Filesystem</a></li> +<li><a class="reference external" href="../../libs/iostreams/index.html">Boost.IOStreams</a></li> +<li><a class="reference external" href="../../libs/program_options/index.html">Boost.ProgramOptions</a></li> +<li><a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a> (see the <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python build documentation</a> +before building and installing it)</li> +<li><a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a></li> +<li><a class="reference external" href="../../libs/serialization/index.html">Boost.Serialization</a></li> +<li><a class="reference external" href="../../libs/signals/index.html">Boost.Signals</a></li> +<li><a class="reference external" href="../../doc/html/thread.html">Boost.Thread</a></li> +<li><a class="reference external" href="../../libs/wave/index.html">Boost.Wave</a></li> +</ul> +<p>A few libraries have optional separately-compiled binaries:</p> +<ul class="simple"> +<li><a class="reference external" href="../../libs/date_time/index.html">Boost.DateTime</a> has a binary component that is only needed if +you're using its <tt class="docutils literal"><span class="pre">to_string</span></tt>/<tt class="docutils literal"><span class="pre">from_string</span></tt> or serialization +features, or if you're targeting Visual C++ 6.x or Borland.</li> +<li><a class="reference external" href="../../libs/graph/index.html">Boost.Graph</a> also has a binary component that is only needed if +you intend to <a class="reference external" href="../../libs/graph/doc/read_graphviz.html">parse GraphViz files</a>.</li> +<li><a class="reference external" href="../../libs/test/index.html">Boost.Test</a> can be used in “header-only” or “separately compiled” +mode, although <strong>separate compilation is recommended for serious +use</strong>.</li> +</ul> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="build-a-simple-program-using-boost"> +<h1><a class="toc-backref" href="#id29">4 Build a Simple Program Using Boost</a></h1> +<p>To keep things simple, let's start by using a header-only library. +The following program reads a sequence of integers from standard +input, uses Boost.Lambda to multiply each number by three, and +writes them to standard output:</p> +<pre class="literal-block"> +#include <boost/lambda/lambda.hpp> +#include <iostream> +#include <iterator> +#include <algorithm> + +int main() +{ + using namespace boost::lambda; + typedef std::istream_iterator<int> in; + + std::for_each( + in(std::cin), in(), std::cout << (_1 * 3) << " " ); +} +</pre> +<p>Copy the text of this program into a file called <tt class="docutils literal"><span class="pre">example.cpp</span></tt>.</p> +<div class="note" id="command-line-tool"> +<span id="command-prompt"></span><p class="first admonition-title">Note</p> +<p class="last">To build the examples in this guide, you can use an +Integrated Development Environment (IDE) like Visual Studio, or +you can issue commands from the <a class="reference internal" href="#command-prompt">command prompt</a>. Since every +IDE and compiler has different options and Microsoft's are by +far the dominant compilers on Windows, we only give specific +directions here for Visual Studio 2005 and .NET 2003 IDEs and +their respective command prompt compilers (using the command +prompt is a bit simpler). If you are using another compiler or +IDE, it should be relatively easy to adapt these instructions to +your environment.</p> +</div> +<div class="small sidebar"> +<p class="first sidebar-title">Command Prompt Basics</p> +<p>In Windows, a command-line tool is invoked by typing its name, +optionally followed by arguments, into a <em>Command Prompt</em> window +and pressing the Return (or Enter) key.</p> +<p>To open a generic <em>Command Prompt</em>, click the <em>Start</em> menu +button, click <em>Run</em>, type “cmd”, and then click <em>OK</em>.</p> +<p id="current-directory">All commands are executed within the context of a <strong>current +directory</strong> in the filesystem. To set the current directory, +type:</p> +<pre class="literal-block"> +cd <em>path</em>\<em>to</em>\<em>some</em>\<em>directory</em> +</pre> +<p>followed by Return. For example,</p> +<pre class="literal-block"> +cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt> +</pre> +<p class="last">Long commands can be continued across several lines by typing a +caret (<tt class="docutils literal"><span class="pre">^</span></tt>) at the end of all but the last line. Some examples +on this page use that technique to save horizontal space.</p> +</div> +<div class="section" id="build-from-the-visual-studio-ide"> +<span id="vs-header-only"></span><h2><a class="toc-backref" href="#id30">4.1 Build From the Visual Studio IDE</a></h2> +<ul> +<li><p class="first">From Visual Studio's <em>File</em> menu, select <em>New</em> > <em>Project…</em></p> +</li> +<li><p class="first">In the left-hand pane of the resulting <em>New Project</em> dialog, +select <em>Visual C++</em> > <em>Win32</em>.</p> +</li> +<li><p class="first">In the right-hand pane, select <em>Win32 Console Application</em> +(VS8.0) or <em>Win32 Console Project</em> (VS7.1).</p> +</li> +<li><p class="first">In the <em>name</em> field, enter “example”</p> +</li> +<li><p class="first">Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and +select <em>Properties</em> from the resulting pop-up menu</p> +</li> +<li><p class="first">In <em>Configuration Properties</em> > <em>C/C++</em> > <em>General</em> > <em>Additional Include +Directories</em>, enter the path to the Boost root directory, for example</p> +<blockquote> +<p><tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt></p> +</blockquote> +</li> +<li><p class="first">In <em>Configuration Properties</em> > <em>C/C++</em> > <em>Precompiled Headers</em>, change +<em>Use Precompiled Header (/Yu)</em> to <em>Not Using Precompiled +Headers</em>.<a class="footnote-reference" href="#pch" id="id5"><sup>3</sup></a></p> +</li> +<li><p class="first">Replace the contents of the <tt class="docutils literal"><span class="pre">example.cpp</span></tt> generated by the IDE +with the example code above.</p> +</li> +<li><p class="first">From the <em>Build</em> menu, select <em>Build Solution</em>.</p> +</li> +</ul> +<p>To test your application, hit the F5 key and type the following +into the resulting window, followed by the Return key:</p> +<pre class="literal-block"> +1 2 3 +</pre> +<p>Then hold down the control key and press "Z", followed by the +Return key.</p> +<p><a class="reference internal" href="#errors-and-warnings"><em>skip to the next step</em></a></p> +</div> +<div class="section" id="or-build-from-the-command-prompt"> +<h2><a class="toc-backref" href="#id31">4.2 Or, Build From the Command Prompt</a></h2> +<p>From your computer's <em>Start</em> menu, if you are a Visual +Studio 2005 user, select</p> +<blockquote> +<em>All Programs</em> > <em>Microsoft Visual Studio 2005</em> +> <em>Visual Studio Tools</em> > <em>Visual Studio 2005 Command Prompt</em></blockquote> +<p>or, if you're a Visual Studio .NET 2003 user, select</p> +<blockquote> +<em>All Programs</em> > <em>Microsoft Visual Studio .NET 2003</em> +> <em>Visual Studio .NET Tools</em> > <em>Visual Studio .NET 2003 Command Prompt</em></blockquote> +<p>to bring up a special <a class="reference internal" href="#command-prompt">command prompt</a> window set up for the +Visual Studio compiler. In that window, set the <a class="reference internal" href="#current-directory">current +directory</a> to a suitable location for creating some temporary +files and type the following command followed by the Return key:</p> +<pre class="literal-block"> +cl /EHsc /I <em>path\to\</em><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt> <em>path</em>\<em>to</em>\example.cpp +</pre> +<p>To test the result, type:</p> +<pre class="literal-block"> +echo 1 2 3 | example +</pre> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="errors-and-warnings"> +<h2><a class="toc-backref" href="#id32">4.3 Errors and Warnings</a></h2> +<p>Don't be alarmed if you see compiler warnings originating in Boost +headers. We try to eliminate them, but doing so isn't always +practical.<a class="footnote-reference" href="#warnings" id="id7"><sup>5</sup></a> <strong>Errors are another matter</strong>. If you're +seeing compilation errors at this point in the tutorial, check to +be sure you've copied the <a class="reference internal" href="#build-a-simple-program-using-boost">example program</a> correctly and that you've +correctly identified the <a class="reference internal" href="#boost-root-directory">Boost root directory</a>.</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="prepare-to-use-a-boost-library-binary"> +<h1><a class="toc-backref" href="#id33">5 Prepare to Use a Boost Library Binary</a></h1> +<p>If you want to use any of the separately-compiled Boost libraries, +you'll need to acquire library binaries.</p> +<div class="section" id="install-visual-studio-binaries"> +<h2><a class="toc-backref" href="#id34">5.1 Install Visual Studio Binaries</a></h2> +<p>The installers will download and +install pre-compiled binaries into the <tt class="docutils literal"><span class="pre">lib\</span></tt> subdirectory of the +boost root, typically <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">\lib\</span></tt>. If you installed +all variants of the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> binary, you're done with this +step. Otherwise, please run the installer again and install them +now.</p> +<p><a class="reference internal" href="#link-your-program-to-a-boost-library"><em>skip to the next step</em></a></p> +</div> +<div class="section" id="or-build-binaries-from-source"> +<h2><a class="toc-backref" href="#id35">5.2 Or, Build Binaries From Source</a></h2> +<p>If you're using an earlier version of Visual C++, or a compiler +from another vendor, you'll need to use <a class="reference external" href="../../tools/build/index.html">Boost.Build</a> to create your +own binaries.</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> is a text-based system for developing, testing, and +installing software. To use it, you'll need an executable called +<tt class="docutils literal"><span class="pre">bjam</span></tt>.</p> +<!-- .. _Boost.Jam documentation: Boost.Jam_ --> +<div class="section" id="get-bjam"> +<h3><a class="toc-backref" href="#id36">5.2.1 Get <tt class="docutils literal"><span class="pre">bjam</span></tt></a></h3> +<p><tt class="docutils literal"><span class="pre">bjam</span></tt> is the <a class="reference internal" href="#command-line-tool">command-line tool</a> that drives the Boost Build +system. To build Boost binaries, you'll invoke <tt class="docutils literal"><span class="pre">bjam</span></tt> from the +Boost root.</p> +<p>Boost provides <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=72941">pre-compiled <tt class="docutils literal"><span class="pre">bjam</span></tt> executables</a> for a variety of platforms. +Alternatively, you can build <tt class="docutils literal"><span class="pre">bjam</span></tt> yourself using <a class="reference external" href="../../doc/html/jam/building.html">these +instructions</a>.</p> +</div> +<div class="section" id="identify-your-toolset"> +<span id="toolset-name"></span><span id="toolset"></span><h3><a class="toc-backref" href="#id37">5.2.2 Identify Your Toolset</a></h3> +<p>First, find the toolset corresponding to your compiler in the +following table.</p> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last">If you previously chose a toolset for the purposes of +<a class="reference external" href="../../doc/html/jam/building.html">building bjam</a>, you should assume it won't work and instead +choose newly from the table below.</p> +</div> +<table border="1" class="docutils"> +<colgroup> +<col width="18%" /> +<col width="33%" /> +<col width="48%" /> +</colgroup> +<thead valign="bottom"> +<tr><th class="head">Toolset +Name</th> +<th class="head">Vendor</th> +<th class="head">Notes</th> +</tr> +</thead> +<tbody valign="top"> +<tr><td><tt class="docutils literal"><span class="pre">acc</span></tt></td> +<td>Hewlett Packard</td> +<td>Only very recent versions are +known to work well with Boost</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">borland</span></tt></td> +<td>Borland</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">como</span></tt></td> +<td>Comeau Computing</td> +<td>Using this toolset may +require <a class="reference external" href="../../tools/build/index.html">configuring</a> another +toolset to act as its backend</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">cw</span></tt></td> +<td>Metrowerks/FreeScale</td> +<td>The CodeWarrior compiler. We +have not tested versions of +this compiler produced since +it was sold to FreeScale.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">dmc</span></tt></td> +<td>Digital Mars</td> +<td>As of this Boost release, no +version of dmc is known to +handle Boost well.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">darwin</span></tt></td> +<td>Apple Computer</td> +<td>Apple's version of the GCC +toolchain with support for +Darwin and MacOS X features +such as frameworks.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">gcc</span></tt></td> +<td>The Gnu Project</td> +<td>Includes support for Cygwin +and MinGW compilers.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">hp_cxx</span></tt></td> +<td>Hewlett Packard</td> +<td>Targeted at the Tru64 +operating system.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">intel</span></tt></td> +<td>Intel</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">kylix</span></tt></td> +<td>Borland</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">msvc</span></tt></td> +<td>Microsoft</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">qcc</span></tt></td> +<td>QNX Software Systems</td> +<td> </td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">sun</span></tt></td> +<td>Sun</td> +<td>Only very recent versions are +known to work well with +Boost.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">vacpp</span></tt></td> +<td>IBM</td> +<td>The VisualAge C++ compiler.</td> +</tr> +</tbody> +</table> +<p>If you have multiple versions of a particular compiler installed, +you can append the version number to the toolset name, preceded by +a hyphen, e.g. <tt class="docutils literal"><span class="pre">intel-9.0</span></tt> or +<tt class="docutils literal"><span class="pre">borland-5.4.3</span></tt>. <strong>On Windows, append a version +number even if you only have one version installed</strong> (unless you +are using the msvc or gcc toolsets, which have special version +detection code) or <a class="reference internal" href="#auto-linking">auto-linking</a> will fail.</p> +</div> +<div class="section" id="select-a-build-directory"> +<span id="id12"></span><span id="build-directory"></span><h3><a class="toc-backref" href="#id38">5.2.3 Select a Build Directory</a></h3> +<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> will place all intermediate files it generates while +building into the <strong>build directory</strong>. If your Boost root +directory is writable, this step isn't strictly necessary: by +default Boost.Build will create a <tt class="docutils literal"><span class="pre">bin.v2/</span></tt> subdirectory for that +purpose in your current working directory.</p> +</div> +<div class="section" id="invoke-bjam"> +<h3><a class="toc-backref" href="#id39">5.2.4 Invoke <tt class="docutils literal"><span class="pre">bjam</span></tt></a></h3> +<p>Change your current directory to the Boost root directory and +invoke <tt class="docutils literal"><span class="pre">bjam</span></tt> as follows:</p> +<pre class="literal-block"> +bjam <strong>--build-dir=</strong><a class="reference internal" href="#id12"><em>build-directory</em></a> <strong>--toolset=</strong><a class="reference internal" href="#toolset-name"><em>toolset-name</em></a> <em>[</em><strong>--build-type=complete</strong><em>]</em> stage +</pre> +<p>For example, your session might look like this:<a class="footnote-reference" href="#continuation" id="id13"><sup>4</sup></a></p> +<pre class="literal-block"> +C:\WINDOWS> cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt> +<tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>> bjam <strong>^</strong> +More? <strong>--build-dir=</strong>"C:\Documents and Settings\dave\build-boost" <strong>^</strong> +More? <strong>--toolset=</strong>msvc stage +</pre> +<p>Be sure to read <a class="reference internal" href="#continuation">this note</a> about the appearance of <tt class="docutils literal"><span class="pre">^</span></tt>, +<tt class="docutils literal"><span class="pre">More?</span></tt> and quotation marks (<tt class="docutils literal"><span class="pre">"</span></tt>) in that line.</p> +<p>The above example session will build static and shared non-debug multi-threaded +variations of the libraries. To build all variations:</p> +<pre class="literal-block"> +C:\WINDOWS> cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt> +<tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>> bjam <strong>^</strong> +More? <strong>--build-dir=</strong>"C:\Documents and Settings\dave\build-boost" <strong>^</strong> +More? <strong>--toolset=</strong>msvc <strong>--build-type=complete</strong> stage +</pre> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<p>Building the special <tt class="docutils literal"><span class="pre">stage</span></tt> target places Boost +library binaries in the <tt class="docutils literal"><span class="pre">stage</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory of your <a class="reference internal" href="#build-directory">build +directory</a>.</p> +<div class="note"> +<p class="first admonition-title">Note</p> +<p class="last"><tt class="docutils literal"><span class="pre">bjam</span></tt> is case-sensitive; it is important that all the +parts shown in <strong>bold</strong> type above be entirely lower-case.</p> +</div> +<p>For a description of other options you can pass when invoking +<tt class="docutils literal"><span class="pre">bjam</span></tt>, type:</p> +<pre class="literal-block"> +bjam --help +</pre> +<p>In particular, to limit the amount of time spent building, you may +be interested in:</p> +<ul class="simple"> +<li>reviewing the list of library names with <tt class="docutils literal"><span class="pre">--show-libraries</span></tt></li> +<li>limiting which libraries get built with the <tt class="docutils literal"><span class="pre">--with-</span></tt><em>library-name</em> or <tt class="docutils literal"><span class="pre">--without-</span></tt><em>library-name</em> options</li> +<li>choosing a specific build variant by adding <tt class="docutils literal"><span class="pre">release</span></tt> or +<tt class="docutils literal"><span class="pre">debug</span></tt> to the command line.</li> +</ul> +</div> +</div> +<div class="section" id="expected-build-output"> +<h2><a class="toc-backref" href="#id40">5.3 Expected Build Output</a></h2> +<p>During the process of building Boost libraries, you can expect to +see some messages printed on the console. These may include</p> +<ul> +<li><p class="first">Notices about Boost library configuration—for example, the Regex +library outputs a message about ICU when built without Unicode +support, and the Python library may be skipped without error (but +with a notice) if you don't have Python installed.</p> +</li> +<li><p class="first">Messages from the build tool that report the number of targets +that were built or skipped. Don't be surprised if those numbers +don't make any sense to you; there are many targets per library.</p> +</li> +<li><p class="first">Build action messages describing what the tool is doing, which +look something like:</p> +<pre class="literal-block"> +<em>toolset-name</em>.c++ <em>long</em>/<em>path</em>/<em>to</em>/<em>file</em>/<em>being</em>/<em>built</em> +</pre> +</li> +<li><p class="first">Compiler warnings.</p> +</li> +</ul> +</div> +<div class="section" id="in-case-of-build-errors"> +<h2><a class="toc-backref" href="#id41">5.4 In Case of Build Errors</a></h2> +<p>The only error messages you see when building Boost—if any—should +be related to the IOStreams library's support of zip and bzip2 +formats as described <a class="reference external" href="../../libs/iostreams/doc/installation.html">here</a>. Install the relevant development +packages for libz and libbz2 if you need those features. Other +errors when building Boost libraries are cause for concern.</p> +<p>If it seems like the build system can't find your compiler and/or +linker, consider setting up a <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file as described +in the <a class="reference external" href="../../tools/build/index.html">Boost.Build documentation</a>. If that isn't your problem or +the <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file doesn't work for you, please address +questions about configuring Boost for your compiler to the +<a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a>.</p> +<span class="target" id="auto-linking"></span><!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="link-your-program-to-a-boost-library"> +<h1><a class="toc-backref" href="#id42">6 Link Your Program to a Boost Library</a></h1> +<p>To demonstrate linking with a Boost binary library, we'll use the +following simple program that extracts the subject lines from +emails. It uses the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> library, which has a +separately-compiled binary component.</p> +<pre class="literal-block"> +#include <boost/regex.hpp> +#include <iostream> +#include <string> + +int main() +{ + std::string line; + boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); + + while (std::cin) + { + std::getline(std::cin, line); + boost::smatch matches; + if (boost::regex_match(line, matches, pat)) + std::cout << matches[2] << std::endl; + } +} +</pre> +<p>There are two main challenges associated with linking:</p> +<ol class="arabic simple"> +<li>Tool configuration, e.g. choosing command-line options or IDE +build settings.</li> +<li>Identifying the library binary, among all the build variants, +whose compile configuration is compatible with the rest of your +project.</li> +</ol> +<div class="admonition-auto-linking admonition"> +<p class="first admonition-title">Auto-Linking</p> +<p>Most Windows compilers and linkers have so-called “auto-linking +support,” which eliminates the second challenge. Special code in +Boost header files detects your compiler options and uses that +information to encode the name of the correct library into your +object files; the linker selects the library with that name from +the directories you've told it to search.</p> +<p class="last">The GCC toolchains (Cygwin and MinGW) are notable exceptions; +GCC users should refer to the <a class="reference external" href="unix-variants.html#link-your-program-to-a-boost-library">linking instructions for Unix +variant OSes</a> for the appropriate command-line options to use.</p> +</div> +<div class="section" id="link-from-within-the-visual-studio-ide"> +<h2><a class="toc-backref" href="#id43">6.1 Link From Within the Visual Studio IDE</a></h2> +<p>Starting with the <a class="reference internal" href="#vs-header-only">header-only example project</a> we created +earlier:</p> +<ol class="arabic simple"> +<li>Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and +select <em>Properties</em> from the resulting pop-up menu</li> +<li>In <em>Configuration Properties</em> > <em>Linker</em> > <em>Additional Library +Directories</em>, enter the path to the Boost binaries, +e.g. <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">\lib\</span></tt>.</li> +<li>From the <em>Build</em> menu, select <em>Build Solution</em>.</li> +</ol> +<p><a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a></p> +</div> +<div class="section" id="or-link-from-the-command-prompt"> +<h2><a class="toc-backref" href="#id44">6.2 Or, Link From the Command Prompt</a></h2> +<p>For example, we can compile and link the above program from the +Visual C++ command-line by simply adding the <strong>bold</strong> text below to +the command line we used earlier, assuming your Boost binaries are +in <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">\lib</span></tt>:</p> +<pre class="literal-block"> +cl /EHsc /I <em>path\to\</em><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt> example.cpp <strong>^</strong> + <strong>/link /LIBPATH:</strong> <strong>C:\Program Files\boost\</strong><strong>boost_1_36_0</strong><strong>\lib</strong> +</pre> +</div> +<div class="section" id="library-naming"> +<h2><a class="toc-backref" href="#id45">6.3 Library Naming</a></h2> +<div class="note"> +<p class="first admonition-title">Note</p> +<p>If, like Visual C++, your compiler supports auto-linking, +you can probably <a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a>.</p> +<blockquote class="last"> +</blockquote> +</div> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<p>In order to choose the right binary for your build configuration +you need to know how Boost binaries are named. Each library +filename is composed of a common sequence of elements that describe +how it was built. For example, +<tt class="docutils literal"><span class="pre">libboost_regex-vc71-mt-d-1_34.lib</span></tt> can be broken down into the +following elements:</p> +<dl class="docutils"> +<dt><tt class="docutils literal"><span class="pre">lib</span></tt></dt> +<dd><em>Prefix</em>: except on Microsoft Windows, every Boost library +name begins with this string. On Windows, only ordinary static +libraries use the <tt class="docutils literal"><span class="pre">lib</span></tt> prefix; import libraries and DLLs do +not.<a class="footnote-reference" href="#distinct" id="id20"><sup>6</sup></a></dd> +<dt><tt class="docutils literal"><span class="pre">boost_regex</span></tt></dt> +<dd><em>Library name</em>: all boost library filenames begin with <tt class="docutils literal"><span class="pre">boost_</span></tt>.</dd> +<dt><tt class="docutils literal"><span class="pre">-vc71</span></tt></dt> +<dd><em>Toolset tag</em>: identifies the <a class="reference internal" href="#toolset">toolset</a> and version used to build +the binary.</dd> +<dt><tt class="docutils literal"><span class="pre">-mt</span></tt></dt> +<dd><em>Threading tag</em>: indicates that the library was +built with multithreading support enabled. Libraries built +without multithreading support can be identified by the absence +of <tt class="docutils literal"><span class="pre">-mt</span></tt>.</dd> +<dt><tt class="docutils literal"><span class="pre">-d</span></tt></dt> +<dd><p class="first"><em>ABI tag</em>: encodes details that affect the library's +interoperability with other compiled code. For each such +feature, a single letter is added to the tag:</p> +<blockquote> +<table border="1" class="docutils"> +<colgroup> +<col width="6%" /> +<col width="94%" /> +</colgroup> +<thead valign="bottom"> +<tr><th class="head">Key</th> +<th class="head">Use this library when:</th> +</tr> +</thead> +<tbody valign="top"> +<tr><td><tt class="docutils literal"><span class="pre">s</span></tt></td> +<td>linking statically to the C++ standard library and compiler runtime support +libraries.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">g</span></tt></td> +<td>using debug versions of the standard and runtime support libraries.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">y</span></tt></td> +<td>using a special <a class="reference external" href="../../libs/python/doc/building.html#variants">debug build of Python</a>.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">d</span></tt></td> +<td>building a debug version of your code.<a class="footnote-reference" href="#debug-abi" id="id21"><sup>7</sup></a></td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">p</span></tt></td> +<td>using the STLPort standard library rather than the default one supplied with +your compiler.</td> +</tr> +<tr><td><tt class="docutils literal"><span class="pre">n</span></tt></td> +<td>using STLPort's deprecated “native iostreams” feature.<a class="footnote-reference" href="#native" id="id22"><sup>8</sup></a></td> +</tr> +</tbody> +</table> +</blockquote> +<p class="last">For example, if you build a debug version of your code for use +with debug versions of the static runtime library and the +STLPort standard library in “native iostreams” mode, +the tag would be: <tt class="docutils literal"><span class="pre">-sgdpn</span></tt>. If none of the above apply, the +ABI tag is ommitted.</p> +</dd> +<dt><tt class="docutils literal"><span class="pre">-1_34</span></tt></dt> +<dd><em>Version tag</em>: the full Boost release number, with periods +replaced by underscores. For example, version 1.31.1 would be +tagged as "-1_31_1".</dd> +<dt><tt class="docutils literal"><span class="pre">.lib</span></tt></dt> +<dd><em>Extension</em>: determined according to the operating system's usual +convention. On most unix-style platforms the extensions are +<tt class="docutils literal"><span class="pre">.a</span></tt> and <tt class="docutils literal"><span class="pre">.so</span></tt> for static libraries (archives) and shared +libraries, respectively. On Windows, <tt class="docutils literal"><span class="pre">.dll</span></tt> indicates a shared +library and (except for static libraries built by the <tt class="docutils literal"><span class="pre">gcc</span></tt> +<a class="reference internal" href="#toolset">toolset</a>, whose names always end in <tt class="docutils literal"><span class="pre">.a</span></tt>) <tt class="docutils literal"><span class="pre">.lib</span></tt> indicates a +static or import library. Where supported by toolsets on unix +variants, a full version extension is added (e.g. ".so.1.34") and +a symbolic link to the library file, named without the trailing +version number, will also be created.</dd> +</dl> +<!-- .. _Boost.Build toolset names: toolset-name_ --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +<div class="section" id="test-your-program"> +<h2><a class="toc-backref" href="#id46">6.4 Test Your Program</a></h2> +<p>To test our subject extraction, we'll filter the following text +file. Copy it out of your browser and save it as <tt class="docutils literal"><span class="pre">jayne.txt</span></tt>:</p> +<pre class="literal-block"> +To: George Shmidlap +From: Rita Marlowe +Subject: Will Success Spoil Rock Hunter? +--- +See subject. +</pre> +<p>Now, in a <a class="reference internal" href="#command-prompt">command prompt</a> window, type:</p> +<pre class="literal-block"> +<em>path</em>\<em>to</em>\<em>compiled</em>\example < <em>path</em>\<em>to</em>\jayne.txt +</pre> +<p>The program should respond with the email subject, “Will Success +Spoil Rock Hunter?”</p> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +<div class="section" id="conclusion-and-further-resources"> +<h1><a class="toc-backref" href="#id47">7 Conclusion and Further Resources</a></h1> +<p>This concludes your introduction to Boost and to integrating it +with your programs. As you start using Boost in earnest, there are +surely a few additional points you'll wish we had covered. One day +we may have a “Book 2 in the Getting Started series” that addresses +them. Until then, we suggest you pursue the following resources. +If you can't find what you need, or there's anything we can do to +make this document clearer, please post it to the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users' +mailing list</a>.</p> +<ul class="simple"> +<li><a class="reference external" href="../../tools/build/v2/index.html">Boost.Build reference manual</a></li> +<li><a class="reference external" href="../../tools/jam/index.html">Boost.Jam reference manual</a></li> +<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users' mailing list</a></li> +<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a></li> +<li><a class="reference external" href="http://www.crystalclearsoftware.com/cgi-bin/boost_wiki/wiki.pl?Boost.Build_V2">Boost.Build Wiki</a></li> +<li><a class="reference external" href="../../libs/index.html">Index of all Boost library documentation</a></li> +</ul> +<div class="admonition-onward admonition"> +<p class="first admonition-title">Onward</p> +<blockquote class="epigraph last"> +<p>Good luck, and have fun!</p> +<p class="attribution">—the Boost Developers</p> +</blockquote> +</div> +<hr class="docutils" /> +<table class="docutils footnote" frame="void" id="zip" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id2">[1]</a></td><td>We recommend +downloading <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">.7z</span></tt></a> and using <a class="reference external" href="http://www.7-zip.org">7-Zip</a> to decompress +it. We no longer recommend .zip files for Boost because they are twice +as large as the equivalent .7z files. We don't recommend using Windows' +built-in decompression as it can be painfully slow for large archives.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="installer-src" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label">[2]</td><td>If you used the <a class="reference external" href="http://www.boostpro.com/products/free">installer</a> from Boost +Consulting and deselected “Source and Documentation” (it's +selected by default), you won't see the <tt class="docutils literal"><span class="pre">libs/</span></tt> subdirectory. +That won't affect your ability to use precompiled binaries, but +you won't be able to rebuild libraries from scratch.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="pch" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id5">[3]</a></td><td>There's no problem using Boost with precompiled headers; +these instructions merely avoid precompiled headers because it +would require Visual Studio-specific changes to the source code +used in the examples.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="continuation" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id13">[4]</a></td><td><p class="first">In this example, the caret character <tt class="docutils literal"><span class="pre">^</span></tt> is a +way of continuing the command on multiple lines, and must be the +<strong>final character</strong> used on the line to be continued (i.e. do +not follow it with spaces). The command prompt responds with +<tt class="docutils literal"><span class="pre">More?</span></tt> to prompt for more input. Feel free to omit the +carets and subsequent newlines; we used them so the example +would fit on a page of reasonable width.</p> +<p>The command prompt treats each bit of whitespace in the command +as an argument separator. That means quotation marks (<tt class="docutils literal"><span class="pre">"</span></tt>) +are required to keep text together whenever a single +command-line argument contains spaces, as in</p> +<pre class="literal-block"> +--build-dir=<span class="raw-html"><strong style="background-color:#B4FFB4">"</strong></span>C:\Documents<span class="raw-html"><strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong></span>and<span class="raw-html"><strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong></span>Settings\dave\build-boost<span class="raw-html"><strong style="background-color:#B4FFB4">"</strong></span> +</pre> +<p>Also, for example, you can't add spaces around the <tt class="docutils literal"><span class="pre">=</span></tt> sign as in</p> +<pre class="last literal-block"> +--build-dir<span class="raw-html"><strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong></span>=<span class="raw-html"><strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong></span>"C:\Documents and Settings\dave\build-boost" +</pre> +</td></tr> +</tbody> +</table> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<table class="docutils footnote" frame="void" id="warnings" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id7">[5]</a></td><td>Remember that warnings are specific to each compiler +implementation. The developer of a given Boost library might +not have access to your compiler. Also, some warnings are +extremely difficult to eliminate in generic code, to the point +where it's not worth the trouble. Finally, some compilers don't +have any source code mechanism for suppressing warnings.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="distinct" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id20">[6]</a></td><td>This convention distinguishes the static version of +a Boost library from the import library for an +identically-configured Boost DLL, which would otherwise have the +same name.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="debug-abi" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id21">[7]</a></td><td>These libraries were compiled without optimization +or inlining, with full debug symbols enabled, and without +<tt class="docutils literal"><span class="pre">NDEBUG</span></tt> <tt class="docutils literal"><span class="pre">#define</span></tt>d. Although it's true that sometimes +these choices don't affect binary compatibility with other +compiled code, you can't count on that with Boost libraries.</td></tr> +</tbody> +</table> +<table class="docutils footnote" frame="void" id="native" rules="none"> +<colgroup><col class="label" /><col /></colgroup> +<tbody valign="top"> +<tr><td class="label"><a class="fn-backref" href="#id22">[8]</a></td><td>This feature of STLPort is deprecated because it's +impossible to make it work transparently to the user; we don't +recommend it.</td></tr> +</tbody> +</table> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- This file contains all the definitions that need to be updated --> +<!-- for each new release of Boost. --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +<!-- Copyright David Abrahams 2006. Distributed under the Boost --> +<!-- Software License, Version 1.0. (See accompanying --> +<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) --> +</div> +</div> +</body> +</html> |