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+<?xml version="1.0" encoding="utf-8" ?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+<meta name="generator" content="Docutils 0.5: http://docutils.sourceforge.net/" />
+<title>Boost Getting Started on Windows</title>
+<link rel="stylesheet" href="../../rst.css" type="text/css" />
+</head>
+<body>
+<div class="document" id="logo-getting-started-on-windows">
+<h1 class="title"><a class="reference external" href="../../index.htm"><img alt="Boost" class="boost-logo" src="../../boost.png" /></a> Getting Started on Windows</h1>
+
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<div class="admonition-a-note-to-cygwin-and-mingw-users admonition">
+<p class="first admonition-title">A note to <a class="reference external" href="http://www.cygwin.com">Cygwin</a> and <a class="reference external" href="http://mingw.org">MinGW</a> users</p>
+<p class="last">If you plan to use your tools from the Windows command prompt,
+you're in the right place. If you plan to build from the <a class="reference external" href="http://www.cygwin.com">Cygwin</a>
+bash shell, you're actually running on a POSIX platform and
+should follow the instructions for <a class="reference external" href="unix-variants.html">getting started on Unix
+variants</a>. Other command shells, such as <a class="reference external" href="http://mingw.org">MinGW</a>'s MSYS, are
+not supported—they may or may not work.</p>
+</div>
+<div class="contents topic" id="index">
+<p class="topic-title first">Index</p>
+<ul class="auto-toc simple">
+<li><a class="reference internal" href="#get-boost" id="id26">1&nbsp;&nbsp;&nbsp;Get Boost</a></li>
+<li><a class="reference internal" href="#the-boost-distribution" id="id27">2&nbsp;&nbsp;&nbsp;The Boost Distribution</a></li>
+<li><a class="reference internal" href="#header-only-libraries" id="id28">3&nbsp;&nbsp;&nbsp;Header-Only Libraries</a></li>
+<li><a class="reference internal" href="#build-a-simple-program-using-boost" id="id29">4&nbsp;&nbsp;&nbsp;Build a Simple Program Using Boost</a><ul class="auto-toc">
+<li><a class="reference internal" href="#build-from-the-visual-studio-ide" id="id30">4.1&nbsp;&nbsp;&nbsp;Build From the Visual Studio IDE</a></li>
+<li><a class="reference internal" href="#or-build-from-the-command-prompt" id="id31">4.2&nbsp;&nbsp;&nbsp;Or, Build From the Command Prompt</a></li>
+<li><a class="reference internal" href="#errors-and-warnings" id="id32">4.3&nbsp;&nbsp;&nbsp;Errors and Warnings</a></li>
+</ul>
+</li>
+<li><a class="reference internal" href="#prepare-to-use-a-boost-library-binary" id="id33">5&nbsp;&nbsp;&nbsp;Prepare to Use a Boost Library Binary</a><ul class="auto-toc">
+<li><a class="reference internal" href="#install-visual-studio-binaries" id="id34">5.1&nbsp;&nbsp;&nbsp;Install Visual Studio Binaries</a></li>
+<li><a class="reference internal" href="#or-build-binaries-from-source" id="id35">5.2&nbsp;&nbsp;&nbsp;Or, Build Binaries From Source</a><ul class="auto-toc">
+<li><a class="reference internal" href="#get-bjam" id="id36">5.2.1&nbsp;&nbsp;&nbsp;Get <tt class="docutils literal"><span class="pre">bjam</span></tt></a></li>
+<li><a class="reference internal" href="#identify-your-toolset" id="id37">5.2.2&nbsp;&nbsp;&nbsp;Identify Your Toolset</a></li>
+<li><a class="reference internal" href="#select-a-build-directory" id="id38">5.2.3&nbsp;&nbsp;&nbsp;Select a Build Directory</a></li>
+<li><a class="reference internal" href="#invoke-bjam" id="id39">5.2.4&nbsp;&nbsp;&nbsp;Invoke <tt class="docutils literal"><span class="pre">bjam</span></tt></a></li>
+</ul>
+</li>
+<li><a class="reference internal" href="#expected-build-output" id="id40">5.3&nbsp;&nbsp;&nbsp;Expected Build Output</a></li>
+<li><a class="reference internal" href="#in-case-of-build-errors" id="id41">5.4&nbsp;&nbsp;&nbsp;In Case of Build Errors</a></li>
+</ul>
+</li>
+<li><a class="reference internal" href="#link-your-program-to-a-boost-library" id="id42">6&nbsp;&nbsp;&nbsp;Link Your Program to a Boost Library</a><ul class="auto-toc">
+<li><a class="reference internal" href="#link-from-within-the-visual-studio-ide" id="id43">6.1&nbsp;&nbsp;&nbsp;Link From Within the Visual Studio IDE</a></li>
+<li><a class="reference internal" href="#or-link-from-the-command-prompt" id="id44">6.2&nbsp;&nbsp;&nbsp;Or, Link From the Command Prompt</a></li>
+<li><a class="reference internal" href="#library-naming" id="id45">6.3&nbsp;&nbsp;&nbsp;Library Naming</a></li>
+<li><a class="reference internal" href="#test-your-program" id="id46">6.4&nbsp;&nbsp;&nbsp;Test Your Program</a></li>
+</ul>
+</li>
+<li><a class="reference internal" href="#conclusion-and-further-resources" id="id47">7&nbsp;&nbsp;&nbsp;Conclusion and Further Resources</a></li>
+</ul>
+</div>
+<div class="section" id="get-boost">
+<h1><a class="toc-backref" href="#id26">1&nbsp;&nbsp;&nbsp;Get Boost</a></h1>
+<p>The easiest way to get a copy of Boost is to use an installer.
+The <a class="reference external" href="http://www.boost.org/doc/libs/1_36_0/more/getting_started/index.html">Boost website version of this Getting Started guide</a> will
+have undated information on installers as they become available,
+or see <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=8041">Boost downloads</a> or the <a class="reference external" href="http://www.boostpro.com/products/free">installer</a> provided by <a class="reference external" href="http://www.boostpro.com">BoostPro Computing</a>. We especially recommend using
+an installer if you use Microsoft Visual Studio, because the installer can download and install
+precompiled library binaries, saving you the trouble of building
+them yourself. To complete this tutorial, you'll need to at least
+install the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> binaries when given the option.</p>
+<p>If you're using an earlier version of Visual Studio or some other
+compiler, or if you prefer to build everything yourself, you can
+download <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">.7z</span></tt></a> or <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">.zip</span></tt></a> and unpack it to install a complete Boost
+distribution.<a class="footnote-reference" href="#zip" id="id2"><sup>1</sup></a></p>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+<div class="section" id="the-boost-distribution">
+<h1><a class="toc-backref" href="#id27">2&nbsp;&nbsp;&nbsp;The Boost Distribution</a></h1>
+<p>This is a sketch of the resulting directory structure:</p>
+<pre class="literal-block">
+<strong>boost_1_36_0</strong><strong>\</strong> .................<em>The “boost root directory”</em>
+ <strong>index.htm</strong> .........<em>A copy of www.boost.org starts here</em>
+ <strong>boost</strong><strong>\</strong> .........................<em>All Boost Header files</em>
+ <strong>lib</strong><strong>\</strong> .....................<em>precompiled library binaries</em>
+ <strong>libs</strong><strong>\</strong> ............<em>Tests, .cpp</em>s<em>, docs, etc., by library</em>
+ <strong>index.html</strong> ........<em>Library documentation starts here</em>
+ <strong>algorithm</strong><strong>\</strong>
+ <strong>any</strong><strong>\</strong>
+ <strong>array</strong><strong>\</strong>
+ <em>…more libraries…</em>
+ <strong>status</strong><strong>\</strong> .........................<em>Boost-wide test suite</em>
+ <strong>tools</strong><strong>\</strong> ...........<em>Utilities, e.g. bjam, quickbook, bcp</em>
+ <strong>more</strong><strong>\</strong> ..........................<em>Policy documents, etc.</em>
+ <strong>doc</strong><strong>\</strong> ...............<em>A subset of all Boost library docs</em>
+</pre>
+<div class="sidebar">
+<p class="first sidebar-title">Header Organization</p>
+<p class="pre-wrap">The organization of Boost library headers isn't entirely uniform,
+but most libraries follow a few patterns:</p>
+<ul class="pre-wrap last">
+<li><p class="first">Some older libraries and most very small libraries place all
+public headers directly into <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>.</p>
+</li>
+<li><p class="first">Most libraries' public headers live in a subdirectory of
+<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>, named after the library. For example, you'll find
+the Python library's <tt class="docutils literal"><span class="pre">def.hpp</span></tt> header in</p>
+<pre class="literal-block">
+<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">python</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">def.hpp</span></tt>.
+</pre>
+</li>
+<li><p class="first">Some libraries have an “aggregate header” in <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> that
+<tt class="docutils literal"><span class="pre">#include</span></tt>s all of the library's other headers. For
+example, <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a>'s aggregate header is</p>
+<pre class="literal-block">
+<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">python.hpp</span></tt>.
+</pre>
+</li>
+<li><p class="first">Most libraries place private headers in a subdirectory called
+<tt class="docutils literal"><span class="pre">detail</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>, or <tt class="docutils literal"><span class="pre">aux_</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>. Don't expect to find
+anything you can use in these directories.</p>
+</li>
+</ul>
+</div>
+<p>It's important to note the following:</p>
+<ol class="arabic" id="boost-root-directory">
+<li><p class="first">The path to the <strong>boost root directory</strong> (often <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>) is
+sometimes referred to as <tt class="docutils literal"><span class="pre">$BOOST_ROOT</span></tt> in documentation and
+mailing lists .</p>
+</li>
+<li><p class="first">To compile anything in Boost, you need a directory containing
+the <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory in your <tt class="docutils literal"><span class="pre">#include</span></tt> path. Specific steps for setting up <tt class="docutils literal"><span class="pre">#include</span></tt>
+paths in Microsoft Visual Studio follow later in this document;
+if you use another IDE, please consult your product's
+documentation for instructions.</p>
+</li>
+<li><p class="first">Since all of Boost's header files have the <tt class="docutils literal"><span class="pre">.hpp</span></tt> extension,
+and live in the <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory of the boost root, your
+Boost <tt class="docutils literal"><span class="pre">#include</span></tt> directives will look like:</p>
+<pre class="literal-block">
+#include &lt;boost/<em>whatever</em>.hpp&gt;
+</pre>
+<p>or</p>
+<pre class="literal-block">
+#include &quot;boost/<em>whatever</em>.hpp&quot;
+</pre>
+<p>depending on your preference regarding the use of angle bracket
+includes. Even Windows users can (and, for
+portability reasons, probably should) use forward slashes in
+<tt class="docutils literal"><span class="pre">#include</span></tt> directives; your compiler doesn't care.</p>
+</li>
+<li><p class="first">Don't be distracted by the <tt class="docutils literal"><span class="pre">doc</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory; it only
+contains a subset of the Boost documentation. Start with
+<tt class="docutils literal"><span class="pre">libs</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">index.html</span></tt> if you're looking for the whole enchilada.</p>
+</li>
+</ol>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+<div class="section" id="header-only-libraries">
+<h1><a class="toc-backref" href="#id28">3&nbsp;&nbsp;&nbsp;Header-Only Libraries</a></h1>
+<p>The first thing many people want to know is, “how do I build
+Boost?” The good news is that often, there's nothing to build.</p>
+<div class="admonition-nothing-to-build admonition">
+<p class="first admonition-title">Nothing to Build?</p>
+<p class="last">Most Boost libraries are <strong>header-only</strong>: they consist <em>entirely
+of header files</em> containing templates and inline functions, and
+require no separately-compiled library binaries or special
+treatment when linking.</p>
+</div>
+<!-- .. _separate: -->
+<p>The only Boost libraries that <em>must</em> be built separately are:</p>
+<ul class="simple">
+<li><a class="reference external" href="../../libs/filesystem/index.html">Boost.Filesystem</a></li>
+<li><a class="reference external" href="../../libs/iostreams/index.html">Boost.IOStreams</a></li>
+<li><a class="reference external" href="../../libs/program_options/index.html">Boost.ProgramOptions</a></li>
+<li><a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a> (see the <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python build documentation</a>
+before building and installing it)</li>
+<li><a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a></li>
+<li><a class="reference external" href="../../libs/serialization/index.html">Boost.Serialization</a></li>
+<li><a class="reference external" href="../../libs/signals/index.html">Boost.Signals</a></li>
+<li><a class="reference external" href="../../doc/html/thread.html">Boost.Thread</a></li>
+<li><a class="reference external" href="../../libs/wave/index.html">Boost.Wave</a></li>
+</ul>
+<p>A few libraries have optional separately-compiled binaries:</p>
+<ul class="simple">
+<li><a class="reference external" href="../../libs/date_time/index.html">Boost.DateTime</a> has a binary component that is only needed if
+you're using its <tt class="docutils literal"><span class="pre">to_string</span></tt>/<tt class="docutils literal"><span class="pre">from_string</span></tt> or serialization
+features, or if you're targeting Visual C++ 6.x or Borland.</li>
+<li><a class="reference external" href="../../libs/graph/index.html">Boost.Graph</a> also has a binary component that is only needed if
+you intend to <a class="reference external" href="../../libs/graph/doc/read_graphviz.html">parse GraphViz files</a>.</li>
+<li><a class="reference external" href="../../libs/test/index.html">Boost.Test</a> can be used in “header-only” or “separately compiled”
+mode, although <strong>separate compilation is recommended for serious
+use</strong>.</li>
+</ul>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+<div class="section" id="build-a-simple-program-using-boost">
+<h1><a class="toc-backref" href="#id29">4&nbsp;&nbsp;&nbsp;Build a Simple Program Using Boost</a></h1>
+<p>To keep things simple, let's start by using a header-only library.
+The following program reads a sequence of integers from standard
+input, uses Boost.Lambda to multiply each number by three, and
+writes them to standard output:</p>
+<pre class="literal-block">
+#include &lt;boost/lambda/lambda.hpp&gt;
+#include &lt;iostream&gt;
+#include &lt;iterator&gt;
+#include &lt;algorithm&gt;
+
+int main()
+{
+ using namespace boost::lambda;
+ typedef std::istream_iterator&lt;int&gt; in;
+
+ std::for_each(
+ in(std::cin), in(), std::cout &lt;&lt; (_1 * 3) &lt;&lt; &quot; &quot; );
+}
+</pre>
+<p>Copy the text of this program into a file called <tt class="docutils literal"><span class="pre">example.cpp</span></tt>.</p>
+<div class="note" id="command-line-tool">
+<span id="command-prompt"></span><p class="first admonition-title">Note</p>
+<p class="last">To build the examples in this guide, you can use an
+Integrated Development Environment (IDE) like Visual Studio, or
+you can issue commands from the <a class="reference internal" href="#command-prompt">command prompt</a>. Since every
+IDE and compiler has different options and Microsoft's are by
+far the dominant compilers on Windows, we only give specific
+directions here for Visual Studio 2005 and .NET 2003 IDEs and
+their respective command prompt compilers (using the command
+prompt is a bit simpler). If you are using another compiler or
+IDE, it should be relatively easy to adapt these instructions to
+your environment.</p>
+</div>
+<div class="small sidebar">
+<p class="first sidebar-title">Command Prompt Basics</p>
+<p>In Windows, a command-line tool is invoked by typing its name,
+optionally followed by arguments, into a <em>Command Prompt</em> window
+and pressing the Return (or Enter) key.</p>
+<p>To open a generic <em>Command Prompt</em>, click the <em>Start</em> menu
+button, click <em>Run</em>, type “cmd”, and then click <em>OK</em>.</p>
+<p id="current-directory">All commands are executed within the context of a <strong>current
+directory</strong> in the filesystem. To set the current directory,
+type:</p>
+<pre class="literal-block">
+cd <em>path</em>\<em>to</em>\<em>some</em>\<em>directory</em>
+</pre>
+<p>followed by Return. For example,</p>
+<pre class="literal-block">
+cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>
+</pre>
+<p class="last">Long commands can be continued across several lines by typing a
+caret (<tt class="docutils literal"><span class="pre">^</span></tt>) at the end of all but the last line. Some examples
+on this page use that technique to save horizontal space.</p>
+</div>
+<div class="section" id="build-from-the-visual-studio-ide">
+<span id="vs-header-only"></span><h2><a class="toc-backref" href="#id30">4.1&nbsp;&nbsp;&nbsp;Build From the Visual Studio IDE</a></h2>
+<ul>
+<li><p class="first">From Visual Studio's <em>File</em> menu, select <em>New</em> &gt; <em>Project…</em></p>
+</li>
+<li><p class="first">In the left-hand pane of the resulting <em>New Project</em> dialog,
+select <em>Visual C++</em> &gt; <em>Win32</em>.</p>
+</li>
+<li><p class="first">In the right-hand pane, select <em>Win32 Console Application</em>
+(VS8.0) or <em>Win32 Console Project</em> (VS7.1).</p>
+</li>
+<li><p class="first">In the <em>name</em> field, enter “example”</p>
+</li>
+<li><p class="first">Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and
+select <em>Properties</em> from the resulting pop-up menu</p>
+</li>
+<li><p class="first">In <em>Configuration Properties</em> &gt; <em>C/C++</em> &gt; <em>General</em> &gt; <em>Additional Include
+Directories</em>, enter the path to the Boost root directory, for example</p>
+<blockquote>
+<p><tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt></p>
+</blockquote>
+</li>
+<li><p class="first">In <em>Configuration Properties</em> &gt; <em>C/C++</em> &gt; <em>Precompiled Headers</em>, change
+<em>Use Precompiled Header (/Yu)</em> to <em>Not Using Precompiled
+Headers</em>.<a class="footnote-reference" href="#pch" id="id5"><sup>3</sup></a></p>
+</li>
+<li><p class="first">Replace the contents of the <tt class="docutils literal"><span class="pre">example.cpp</span></tt> generated by the IDE
+with the example code above.</p>
+</li>
+<li><p class="first">From the <em>Build</em> menu, select <em>Build Solution</em>.</p>
+</li>
+</ul>
+<p>To test your application, hit the F5 key and type the following
+into the resulting window, followed by the Return key:</p>
+<pre class="literal-block">
+1 2 3
+</pre>
+<p>Then hold down the control key and press &quot;Z&quot;, followed by the
+Return key.</p>
+<p><a class="reference internal" href="#errors-and-warnings"><em>skip to the next step</em></a></p>
+</div>
+<div class="section" id="or-build-from-the-command-prompt">
+<h2><a class="toc-backref" href="#id31">4.2&nbsp;&nbsp;&nbsp;Or, Build From the Command Prompt</a></h2>
+<p>From your computer's <em>Start</em> menu, if you are a Visual
+Studio 2005 user, select</p>
+<blockquote>
+<em>All Programs</em> &gt; <em>Microsoft Visual Studio 2005</em>
+&gt; <em>Visual Studio Tools</em> &gt; <em>Visual Studio 2005 Command Prompt</em></blockquote>
+<p>or, if you're a Visual Studio .NET 2003 user, select</p>
+<blockquote>
+<em>All Programs</em> &gt; <em>Microsoft Visual Studio .NET 2003</em>
+&gt; <em>Visual Studio .NET Tools</em> &gt; <em>Visual Studio .NET 2003 Command Prompt</em></blockquote>
+<p>to bring up a special <a class="reference internal" href="#command-prompt">command prompt</a> window set up for the
+Visual Studio compiler. In that window, set the <a class="reference internal" href="#current-directory">current
+directory</a> to a suitable location for creating some temporary
+files and type the following command followed by the Return key:</p>
+<pre class="literal-block">
+cl /EHsc /I <em>path\to\</em><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt> <em>path</em>\<em>to</em>\example.cpp
+</pre>
+<p>To test the result, type:</p>
+<pre class="literal-block">
+echo 1 2 3 | example
+</pre>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+<div class="section" id="errors-and-warnings">
+<h2><a class="toc-backref" href="#id32">4.3&nbsp;&nbsp;&nbsp;Errors and Warnings</a></h2>
+<p>Don't be alarmed if you see compiler warnings originating in Boost
+headers. We try to eliminate them, but doing so isn't always
+practical.<a class="footnote-reference" href="#warnings" id="id7"><sup>5</sup></a> <strong>Errors are another matter</strong>. If you're
+seeing compilation errors at this point in the tutorial, check to
+be sure you've copied the <a class="reference internal" href="#build-a-simple-program-using-boost">example program</a> correctly and that you've
+correctly identified the <a class="reference internal" href="#boost-root-directory">Boost root directory</a>.</p>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+</div>
+<div class="section" id="prepare-to-use-a-boost-library-binary">
+<h1><a class="toc-backref" href="#id33">5&nbsp;&nbsp;&nbsp;Prepare to Use a Boost Library Binary</a></h1>
+<p>If you want to use any of the separately-compiled Boost libraries,
+you'll need to acquire library binaries.</p>
+<div class="section" id="install-visual-studio-binaries">
+<h2><a class="toc-backref" href="#id34">5.1&nbsp;&nbsp;&nbsp;Install Visual Studio Binaries</a></h2>
+<p>The installers will download and
+install pre-compiled binaries into the <tt class="docutils literal"><span class="pre">lib\</span></tt> subdirectory of the
+boost root, typically <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">\lib\</span></tt>. If you installed
+all variants of the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> binary, you're done with this
+step. Otherwise, please run the installer again and install them
+now.</p>
+<p><a class="reference internal" href="#link-your-program-to-a-boost-library"><em>skip to the next step</em></a></p>
+</div>
+<div class="section" id="or-build-binaries-from-source">
+<h2><a class="toc-backref" href="#id35">5.2&nbsp;&nbsp;&nbsp;Or, Build Binaries From Source</a></h2>
+<p>If you're using an earlier version of Visual C++, or a compiler
+from another vendor, you'll need to use <a class="reference external" href="../../tools/build/index.html">Boost.Build</a> to create your
+own binaries.</p>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> is a text-based system for developing, testing, and
+installing software. To use it, you'll need an executable called
+<tt class="docutils literal"><span class="pre">bjam</span></tt>.</p>
+<!-- .. _Boost.Jam documentation: Boost.Jam_ -->
+<div class="section" id="get-bjam">
+<h3><a class="toc-backref" href="#id36">5.2.1&nbsp;&nbsp;&nbsp;Get <tt class="docutils literal"><span class="pre">bjam</span></tt></a></h3>
+<p><tt class="docutils literal"><span class="pre">bjam</span></tt> is the <a class="reference internal" href="#command-line-tool">command-line tool</a> that drives the Boost Build
+system. To build Boost binaries, you'll invoke <tt class="docutils literal"><span class="pre">bjam</span></tt> from the
+Boost root.</p>
+<p>Boost provides <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=72941">pre-compiled <tt class="docutils literal"><span class="pre">bjam</span></tt> executables</a> for a variety of platforms.
+Alternatively, you can build <tt class="docutils literal"><span class="pre">bjam</span></tt> yourself using <a class="reference external" href="../../doc/html/jam/building.html">these
+instructions</a>.</p>
+</div>
+<div class="section" id="identify-your-toolset">
+<span id="toolset-name"></span><span id="toolset"></span><h3><a class="toc-backref" href="#id37">5.2.2&nbsp;&nbsp;&nbsp;Identify Your Toolset</a></h3>
+<p>First, find the toolset corresponding to your compiler in the
+following table.</p>
+<div class="note">
+<p class="first admonition-title">Note</p>
+<p class="last">If you previously chose a toolset for the purposes of
+<a class="reference external" href="../../doc/html/jam/building.html">building bjam</a>, you should assume it won't work and instead
+choose newly from the table below.</p>
+</div>
+<table border="1" class="docutils">
+<colgroup>
+<col width="18%" />
+<col width="33%" />
+<col width="48%" />
+</colgroup>
+<thead valign="bottom">
+<tr><th class="head">Toolset
+Name</th>
+<th class="head">Vendor</th>
+<th class="head">Notes</th>
+</tr>
+</thead>
+<tbody valign="top">
+<tr><td><tt class="docutils literal"><span class="pre">acc</span></tt></td>
+<td>Hewlett Packard</td>
+<td>Only very recent versions are
+known to work well with Boost</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">borland</span></tt></td>
+<td>Borland</td>
+<td>&nbsp;</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">como</span></tt></td>
+<td>Comeau Computing</td>
+<td>Using this toolset may
+require <a class="reference external" href="../../tools/build/index.html">configuring</a> another
+toolset to act as its backend</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">cw</span></tt></td>
+<td>Metrowerks/FreeScale</td>
+<td>The CodeWarrior compiler. We
+have not tested versions of
+this compiler produced since
+it was sold to FreeScale.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">dmc</span></tt></td>
+<td>Digital Mars</td>
+<td>As of this Boost release, no
+version of dmc is known to
+handle Boost well.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">darwin</span></tt></td>
+<td>Apple Computer</td>
+<td>Apple's version of the GCC
+toolchain with support for
+Darwin and MacOS X features
+such as frameworks.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">gcc</span></tt></td>
+<td>The Gnu Project</td>
+<td>Includes support for Cygwin
+and MinGW compilers.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">hp_cxx</span></tt></td>
+<td>Hewlett Packard</td>
+<td>Targeted at the Tru64
+operating system.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">intel</span></tt></td>
+<td>Intel</td>
+<td>&nbsp;</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">kylix</span></tt></td>
+<td>Borland</td>
+<td>&nbsp;</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">msvc</span></tt></td>
+<td>Microsoft</td>
+<td>&nbsp;</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">qcc</span></tt></td>
+<td>QNX Software Systems</td>
+<td>&nbsp;</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">sun</span></tt></td>
+<td>Sun</td>
+<td>Only very recent versions are
+known to work well with
+Boost.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">vacpp</span></tt></td>
+<td>IBM</td>
+<td>The VisualAge C++ compiler.</td>
+</tr>
+</tbody>
+</table>
+<p>If you have multiple versions of a particular compiler installed,
+you can append the version number to the toolset name, preceded by
+a hyphen, e.g. <tt class="docutils literal"><span class="pre">intel-9.0</span></tt> or
+<tt class="docutils literal"><span class="pre">borland-5.4.3</span></tt>. <strong>On Windows, append a version
+number even if you only have one version installed</strong> (unless you
+are using the msvc or gcc toolsets, which have special version
+detection code) or <a class="reference internal" href="#auto-linking">auto-linking</a> will fail.</p>
+</div>
+<div class="section" id="select-a-build-directory">
+<span id="id12"></span><span id="build-directory"></span><h3><a class="toc-backref" href="#id38">5.2.3&nbsp;&nbsp;&nbsp;Select a Build Directory</a></h3>
+<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> will place all intermediate files it generates while
+building into the <strong>build directory</strong>. If your Boost root
+directory is writable, this step isn't strictly necessary: by
+default Boost.Build will create a <tt class="docutils literal"><span class="pre">bin.v2/</span></tt> subdirectory for that
+purpose in your current working directory.</p>
+</div>
+<div class="section" id="invoke-bjam">
+<h3><a class="toc-backref" href="#id39">5.2.4&nbsp;&nbsp;&nbsp;Invoke <tt class="docutils literal"><span class="pre">bjam</span></tt></a></h3>
+<p>Change your current directory to the Boost root directory and
+invoke <tt class="docutils literal"><span class="pre">bjam</span></tt> as follows:</p>
+<pre class="literal-block">
+bjam <strong>--build-dir=</strong><a class="reference internal" href="#id12"><em>build-directory</em></a> <strong>--toolset=</strong><a class="reference internal" href="#toolset-name"><em>toolset-name</em></a> <em>[</em><strong>--build-type=complete</strong><em>]</em> stage
+</pre>
+<p>For example, your session might look like this:<a class="footnote-reference" href="#continuation" id="id13"><sup>4</sup></a></p>
+<pre class="literal-block">
+C:\WINDOWS&gt; cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>
+<tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>&gt; bjam <strong>^</strong>
+More? <strong>--build-dir=</strong>&quot;C:\Documents and Settings\dave\build-boost&quot; <strong>^</strong>
+More? <strong>--toolset=</strong>msvc stage
+</pre>
+<p>Be sure to read <a class="reference internal" href="#continuation">this note</a> about the appearance of <tt class="docutils literal"><span class="pre">^</span></tt>,
+<tt class="docutils literal"><span class="pre">More?</span></tt> and quotation marks (<tt class="docutils literal"><span class="pre">&quot;</span></tt>) in that line.</p>
+<p>The above example session will build static and shared non-debug multi-threaded
+variations of the libraries. To build all variations:</p>
+<pre class="literal-block">
+C:\WINDOWS&gt; cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>
+<tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt>&gt; bjam <strong>^</strong>
+More? <strong>--build-dir=</strong>&quot;C:\Documents and Settings\dave\build-boost&quot; <strong>^</strong>
+More? <strong>--toolset=</strong>msvc <strong>--build-type=complete</strong> stage
+</pre>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<p>Building the special <tt class="docutils literal"><span class="pre">stage</span></tt> target places Boost
+library binaries in the <tt class="docutils literal"><span class="pre">stage</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory of your <a class="reference internal" href="#build-directory">build
+directory</a>.</p>
+<div class="note">
+<p class="first admonition-title">Note</p>
+<p class="last"><tt class="docutils literal"><span class="pre">bjam</span></tt> is case-sensitive; it is important that all the
+parts shown in <strong>bold</strong> type above be entirely lower-case.</p>
+</div>
+<p>For a description of other options you can pass when invoking
+<tt class="docutils literal"><span class="pre">bjam</span></tt>, type:</p>
+<pre class="literal-block">
+bjam --help
+</pre>
+<p>In particular, to limit the amount of time spent building, you may
+be interested in:</p>
+<ul class="simple">
+<li>reviewing the list of library names with <tt class="docutils literal"><span class="pre">--show-libraries</span></tt></li>
+<li>limiting which libraries get built with the <tt class="docutils literal"><span class="pre">--with-</span></tt><em>library-name</em> or <tt class="docutils literal"><span class="pre">--without-</span></tt><em>library-name</em> options</li>
+<li>choosing a specific build variant by adding <tt class="docutils literal"><span class="pre">release</span></tt> or
+<tt class="docutils literal"><span class="pre">debug</span></tt> to the command line.</li>
+</ul>
+</div>
+</div>
+<div class="section" id="expected-build-output">
+<h2><a class="toc-backref" href="#id40">5.3&nbsp;&nbsp;&nbsp;Expected Build Output</a></h2>
+<p>During the process of building Boost libraries, you can expect to
+see some messages printed on the console. These may include</p>
+<ul>
+<li><p class="first">Notices about Boost library configuration—for example, the Regex
+library outputs a message about ICU when built without Unicode
+support, and the Python library may be skipped without error (but
+with a notice) if you don't have Python installed.</p>
+</li>
+<li><p class="first">Messages from the build tool that report the number of targets
+that were built or skipped. Don't be surprised if those numbers
+don't make any sense to you; there are many targets per library.</p>
+</li>
+<li><p class="first">Build action messages describing what the tool is doing, which
+look something like:</p>
+<pre class="literal-block">
+<em>toolset-name</em>.c++ <em>long</em>/<em>path</em>/<em>to</em>/<em>file</em>/<em>being</em>/<em>built</em>
+</pre>
+</li>
+<li><p class="first">Compiler warnings.</p>
+</li>
+</ul>
+</div>
+<div class="section" id="in-case-of-build-errors">
+<h2><a class="toc-backref" href="#id41">5.4&nbsp;&nbsp;&nbsp;In Case of Build Errors</a></h2>
+<p>The only error messages you see when building Boost—if any—should
+be related to the IOStreams library's support of zip and bzip2
+formats as described <a class="reference external" href="../../libs/iostreams/doc/installation.html">here</a>. Install the relevant development
+packages for libz and libbz2 if you need those features. Other
+errors when building Boost libraries are cause for concern.</p>
+<p>If it seems like the build system can't find your compiler and/or
+linker, consider setting up a <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file as described
+in the <a class="reference external" href="../../tools/build/index.html">Boost.Build documentation</a>. If that isn't your problem or
+the <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file doesn't work for you, please address
+questions about configuring Boost for your compiler to the
+<a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a>.</p>
+<span class="target" id="auto-linking"></span><!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+</div>
+<div class="section" id="link-your-program-to-a-boost-library">
+<h1><a class="toc-backref" href="#id42">6&nbsp;&nbsp;&nbsp;Link Your Program to a Boost Library</a></h1>
+<p>To demonstrate linking with a Boost binary library, we'll use the
+following simple program that extracts the subject lines from
+emails. It uses the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> library, which has a
+separately-compiled binary component.</p>
+<pre class="literal-block">
+#include &lt;boost/regex.hpp&gt;
+#include &lt;iostream&gt;
+#include &lt;string&gt;
+
+int main()
+{
+ std::string line;
+ boost::regex pat( &quot;^Subject: (Re: |Aw: )*(.*)&quot; );
+
+ while (std::cin)
+ {
+ std::getline(std::cin, line);
+ boost::smatch matches;
+ if (boost::regex_match(line, matches, pat))
+ std::cout &lt;&lt; matches[2] &lt;&lt; std::endl;
+ }
+}
+</pre>
+<p>There are two main challenges associated with linking:</p>
+<ol class="arabic simple">
+<li>Tool configuration, e.g. choosing command-line options or IDE
+build settings.</li>
+<li>Identifying the library binary, among all the build variants,
+whose compile configuration is compatible with the rest of your
+project.</li>
+</ol>
+<div class="admonition-auto-linking admonition">
+<p class="first admonition-title">Auto-Linking</p>
+<p>Most Windows compilers and linkers have so-called “auto-linking
+support,” which eliminates the second challenge. Special code in
+Boost header files detects your compiler options and uses that
+information to encode the name of the correct library into your
+object files; the linker selects the library with that name from
+the directories you've told it to search.</p>
+<p class="last">The GCC toolchains (Cygwin and MinGW) are notable exceptions;
+GCC users should refer to the <a class="reference external" href="unix-variants.html#link-your-program-to-a-boost-library">linking instructions for Unix
+variant OSes</a> for the appropriate command-line options to use.</p>
+</div>
+<div class="section" id="link-from-within-the-visual-studio-ide">
+<h2><a class="toc-backref" href="#id43">6.1&nbsp;&nbsp;&nbsp;Link From Within the Visual Studio IDE</a></h2>
+<p>Starting with the <a class="reference internal" href="#vs-header-only">header-only example project</a> we created
+earlier:</p>
+<ol class="arabic simple">
+<li>Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and
+select <em>Properties</em> from the resulting pop-up menu</li>
+<li>In <em>Configuration Properties</em> &gt; <em>Linker</em> &gt; <em>Additional Library
+Directories</em>, enter the path to the Boost binaries,
+e.g. <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">\lib\</span></tt>.</li>
+<li>From the <em>Build</em> menu, select <em>Build Solution</em>.</li>
+</ol>
+<p><a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a></p>
+</div>
+<div class="section" id="or-link-from-the-command-prompt">
+<h2><a class="toc-backref" href="#id44">6.2&nbsp;&nbsp;&nbsp;Or, Link From the Command Prompt</a></h2>
+<p>For example, we can compile and link the above program from the
+Visual C++ command-line by simply adding the <strong>bold</strong> text below to
+the command line we used earlier, assuming your Boost binaries are
+in <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">\lib</span></tt>:</p>
+<pre class="literal-block">
+cl /EHsc /I <em>path\to\</em><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt> example.cpp <strong>^</strong>
+ <strong>/link /LIBPATH:</strong> <strong>C:\Program Files\boost\</strong><strong>boost_1_36_0</strong><strong>\lib</strong>
+</pre>
+</div>
+<div class="section" id="library-naming">
+<h2><a class="toc-backref" href="#id45">6.3&nbsp;&nbsp;&nbsp;Library Naming</a></h2>
+<div class="note">
+<p class="first admonition-title">Note</p>
+<p>If, like Visual C++, your compiler supports auto-linking,
+you can probably <a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a>.</p>
+<blockquote class="last">
+</blockquote>
+</div>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<p>In order to choose the right binary for your build configuration
+you need to know how Boost binaries are named. Each library
+filename is composed of a common sequence of elements that describe
+how it was built. For example,
+<tt class="docutils literal"><span class="pre">libboost_regex-vc71-mt-d-1_34.lib</span></tt> can be broken down into the
+following elements:</p>
+<dl class="docutils">
+<dt><tt class="docutils literal"><span class="pre">lib</span></tt></dt>
+<dd><em>Prefix</em>: except on Microsoft Windows, every Boost library
+name begins with this string. On Windows, only ordinary static
+libraries use the <tt class="docutils literal"><span class="pre">lib</span></tt> prefix; import libraries and DLLs do
+not.<a class="footnote-reference" href="#distinct" id="id20"><sup>6</sup></a></dd>
+<dt><tt class="docutils literal"><span class="pre">boost_regex</span></tt></dt>
+<dd><em>Library name</em>: all boost library filenames begin with <tt class="docutils literal"><span class="pre">boost_</span></tt>.</dd>
+<dt><tt class="docutils literal"><span class="pre">-vc71</span></tt></dt>
+<dd><em>Toolset tag</em>: identifies the <a class="reference internal" href="#toolset">toolset</a> and version used to build
+the binary.</dd>
+<dt><tt class="docutils literal"><span class="pre">-mt</span></tt></dt>
+<dd><em>Threading tag</em>: indicates that the library was
+built with multithreading support enabled. Libraries built
+without multithreading support can be identified by the absence
+of <tt class="docutils literal"><span class="pre">-mt</span></tt>.</dd>
+<dt><tt class="docutils literal"><span class="pre">-d</span></tt></dt>
+<dd><p class="first"><em>ABI tag</em>: encodes details that affect the library's
+interoperability with other compiled code. For each such
+feature, a single letter is added to the tag:</p>
+<blockquote>
+<table border="1" class="docutils">
+<colgroup>
+<col width="6%" />
+<col width="94%" />
+</colgroup>
+<thead valign="bottom">
+<tr><th class="head">Key</th>
+<th class="head">Use this library when:</th>
+</tr>
+</thead>
+<tbody valign="top">
+<tr><td><tt class="docutils literal"><span class="pre">s</span></tt></td>
+<td>linking statically to the C++ standard library and compiler runtime support
+libraries.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">g</span></tt></td>
+<td>using debug versions of the standard and runtime support libraries.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">y</span></tt></td>
+<td>using a special <a class="reference external" href="../../libs/python/doc/building.html#variants">debug build of Python</a>.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">d</span></tt></td>
+<td>building a debug version of your code.<a class="footnote-reference" href="#debug-abi" id="id21"><sup>7</sup></a></td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">p</span></tt></td>
+<td>using the STLPort standard library rather than the default one supplied with
+your compiler.</td>
+</tr>
+<tr><td><tt class="docutils literal"><span class="pre">n</span></tt></td>
+<td>using STLPort's deprecated “native iostreams” feature.<a class="footnote-reference" href="#native" id="id22"><sup>8</sup></a></td>
+</tr>
+</tbody>
+</table>
+</blockquote>
+<p class="last">For example, if you build a debug version of your code for use
+with debug versions of the static runtime library and the
+STLPort standard library in “native iostreams” mode,
+the tag would be: <tt class="docutils literal"><span class="pre">-sgdpn</span></tt>. If none of the above apply, the
+ABI tag is ommitted.</p>
+</dd>
+<dt><tt class="docutils literal"><span class="pre">-1_34</span></tt></dt>
+<dd><em>Version tag</em>: the full Boost release number, with periods
+replaced by underscores. For example, version 1.31.1 would be
+tagged as &quot;-1_31_1&quot;.</dd>
+<dt><tt class="docutils literal"><span class="pre">.lib</span></tt></dt>
+<dd><em>Extension</em>: determined according to the operating system's usual
+convention. On most unix-style platforms the extensions are
+<tt class="docutils literal"><span class="pre">.a</span></tt> and <tt class="docutils literal"><span class="pre">.so</span></tt> for static libraries (archives) and shared
+libraries, respectively. On Windows, <tt class="docutils literal"><span class="pre">.dll</span></tt> indicates a shared
+library and (except for static libraries built by the <tt class="docutils literal"><span class="pre">gcc</span></tt>
+<a class="reference internal" href="#toolset">toolset</a>, whose names always end in <tt class="docutils literal"><span class="pre">.a</span></tt>) <tt class="docutils literal"><span class="pre">.lib</span></tt> indicates a
+static or import library. Where supported by toolsets on unix
+variants, a full version extension is added (e.g. &quot;.so.1.34&quot;) and
+a symbolic link to the library file, named without the trailing
+version number, will also be created.</dd>
+</dl>
+<!-- .. _Boost.Build toolset names: toolset-name_ -->
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+<div class="section" id="test-your-program">
+<h2><a class="toc-backref" href="#id46">6.4&nbsp;&nbsp;&nbsp;Test Your Program</a></h2>
+<p>To test our subject extraction, we'll filter the following text
+file. Copy it out of your browser and save it as <tt class="docutils literal"><span class="pre">jayne.txt</span></tt>:</p>
+<pre class="literal-block">
+To: George Shmidlap
+From: Rita Marlowe
+Subject: Will Success Spoil Rock Hunter?
+---
+See subject.
+</pre>
+<p>Now, in a <a class="reference internal" href="#command-prompt">command prompt</a> window, type:</p>
+<pre class="literal-block">
+<em>path</em>\<em>to</em>\<em>compiled</em>\example &lt; <em>path</em>\<em>to</em>\jayne.txt
+</pre>
+<p>The program should respond with the email subject, “Will Success
+Spoil Rock Hunter?”</p>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+</div>
+<div class="section" id="conclusion-and-further-resources">
+<h1><a class="toc-backref" href="#id47">7&nbsp;&nbsp;&nbsp;Conclusion and Further Resources</a></h1>
+<p>This concludes your introduction to Boost and to integrating it
+with your programs. As you start using Boost in earnest, there are
+surely a few additional points you'll wish we had covered. One day
+we may have a “Book 2 in the Getting Started series” that addresses
+them. Until then, we suggest you pursue the following resources.
+If you can't find what you need, or there's anything we can do to
+make this document clearer, please post it to the <a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users'
+mailing list</a>.</p>
+<ul class="simple">
+<li><a class="reference external" href="../../tools/build/v2/index.html">Boost.Build reference manual</a></li>
+<li><a class="reference external" href="../../tools/jam/index.html">Boost.Jam reference manual</a></li>
+<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#users">Boost Users' mailing list</a></li>
+<li><a class="reference external" href="http://www.boost.org/more/mailing_lists.htm#jamboost">Boost.Build mailing list</a></li>
+<li><a class="reference external" href="http://www.crystalclearsoftware.com/cgi-bin/boost_wiki/wiki.pl?Boost.Build_V2">Boost.Build Wiki</a></li>
+<li><a class="reference external" href="../../libs/index.html">Index of all Boost library documentation</a></li>
+</ul>
+<div class="admonition-onward admonition">
+<p class="first admonition-title">Onward</p>
+<blockquote class="epigraph last">
+<p>Good luck, and have fun!</p>
+<p class="attribution">&mdash;the Boost Developers</p>
+</blockquote>
+</div>
+<hr class="docutils" />
+<table class="docutils footnote" frame="void" id="zip" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label"><a class="fn-backref" href="#id2">[1]</a></td><td>We recommend
+downloading <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_36_0</span></tt><tt class="docutils literal"><span class="pre">.7z</span></tt></a> and using <a class="reference external" href="http://www.7-zip.org">7-Zip</a> to decompress
+it. We no longer recommend .zip files for Boost because they are twice
+as large as the equivalent .7z files. We don't recommend using Windows'
+built-in decompression as it can be painfully slow for large archives.</td></tr>
+</tbody>
+</table>
+<table class="docutils footnote" frame="void" id="installer-src" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label">[2]</td><td>If you used the <a class="reference external" href="http://www.boostpro.com/products/free">installer</a> from Boost
+Consulting and deselected “Source and Documentation” (it's
+selected by default), you won't see the <tt class="docutils literal"><span class="pre">libs/</span></tt> subdirectory.
+That won't affect your ability to use precompiled binaries, but
+you won't be able to rebuild libraries from scratch.</td></tr>
+</tbody>
+</table>
+<table class="docutils footnote" frame="void" id="pch" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label"><a class="fn-backref" href="#id5">[3]</a></td><td>There's no problem using Boost with precompiled headers;
+these instructions merely avoid precompiled headers because it
+would require Visual Studio-specific changes to the source code
+used in the examples.</td></tr>
+</tbody>
+</table>
+<table class="docutils footnote" frame="void" id="continuation" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label"><a class="fn-backref" href="#id13">[4]</a></td><td><p class="first">In this example, the caret character <tt class="docutils literal"><span class="pre">^</span></tt> is a
+way of continuing the command on multiple lines, and must be the
+<strong>final character</strong> used on the line to be continued (i.e. do
+not follow it with spaces). The command prompt responds with
+<tt class="docutils literal"><span class="pre">More?</span></tt> to prompt for more input. Feel free to omit the
+carets and subsequent newlines; we used them so the example
+would fit on a page of reasonable width.</p>
+<p>The command prompt treats each bit of whitespace in the command
+as an argument separator. That means quotation marks (<tt class="docutils literal"><span class="pre">&quot;</span></tt>)
+are required to keep text together whenever a single
+command-line argument contains spaces, as in</p>
+<pre class="literal-block">
+--build-dir=<span class="raw-html"><strong style="background-color:#B4FFB4">"</strong></span>C:\Documents<span class="raw-html"><strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong></span>and<span class="raw-html"><strong style="color:#B4B4B4; background-color:#B4FFB4">_</strong></span>Settings\dave\build-boost<span class="raw-html"><strong style="background-color:#B4FFB4">"</strong></span>
+</pre>
+<p>Also, for example, you can't add spaces around the <tt class="docutils literal"><span class="pre">=</span></tt> sign as in</p>
+<pre class="last literal-block">
+--build-dir<span class="raw-html"><strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong></span>=<span class="raw-html"><strong style="color:#B4B4B4; background-color:#FFB4B4">_</strong></span>&quot;C:\Documents and Settings\dave\build-boost&quot;
+</pre>
+</td></tr>
+</tbody>
+</table>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<table class="docutils footnote" frame="void" id="warnings" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label"><a class="fn-backref" href="#id7">[5]</a></td><td>Remember that warnings are specific to each compiler
+implementation. The developer of a given Boost library might
+not have access to your compiler. Also, some warnings are
+extremely difficult to eliminate in generic code, to the point
+where it's not worth the trouble. Finally, some compilers don't
+have any source code mechanism for suppressing warnings.</td></tr>
+</tbody>
+</table>
+<table class="docutils footnote" frame="void" id="distinct" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label"><a class="fn-backref" href="#id20">[6]</a></td><td>This convention distinguishes the static version of
+a Boost library from the import library for an
+identically-configured Boost DLL, which would otherwise have the
+same name.</td></tr>
+</tbody>
+</table>
+<table class="docutils footnote" frame="void" id="debug-abi" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label"><a class="fn-backref" href="#id21">[7]</a></td><td>These libraries were compiled without optimization
+or inlining, with full debug symbols enabled, and without
+<tt class="docutils literal"><span class="pre">NDEBUG</span></tt> <tt class="docutils literal"><span class="pre">#define</span></tt>d. Although it's true that sometimes
+these choices don't affect binary compatibility with other
+compiled code, you can't count on that with Boost libraries.</td></tr>
+</tbody>
+</table>
+<table class="docutils footnote" frame="void" id="native" rules="none">
+<colgroup><col class="label" /><col /></colgroup>
+<tbody valign="top">
+<tr><td class="label"><a class="fn-backref" href="#id22">[8]</a></td><td>This feature of STLPort is deprecated because it's
+impossible to make it work transparently to the user; we don't
+recommend it.</td></tr>
+</tbody>
+</table>
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<!-- This file contains all the definitions that need to be updated -->
+<!-- for each new release of Boost. -->
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
+<!-- Software License, Version 1.0. (See accompanying -->
+<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
+</div>
+</div>
+</body>
+</html>