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-rw-r--r--FreeRTOS-Plus/Test/CMock/vendor/unity/extras/memory/test/unity_memory_Test.c325
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diff --git a/FreeRTOS-Plus/Test/CMock/vendor/unity/extras/memory/test/unity_memory_Test.c b/FreeRTOS-Plus/Test/CMock/vendor/unity/extras/memory/test/unity_memory_Test.c
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index 000000000..6f832e276
--- /dev/null
+++ b/FreeRTOS-Plus/Test/CMock/vendor/unity/extras/memory/test/unity_memory_Test.c
@@ -0,0 +1,325 @@
+/* ==========================================
+ * Unity Project - A Test Framework for C
+ * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+ * [Released under MIT License. Please refer to license.txt for details]
+ * ========================================== */
+
+#include "unity.h"
+#include "unity_memory.h"
+#include "unity_output_Spy.h"
+#include <stdlib.h>
+#include <string.h>
+
+/* This test module includes the following tests: */
+
+void test_ForceMallocFail(void);
+void test_ReallocSmallerIsUnchanged(void);
+void test_ReallocSameIsUnchanged(void);
+void test_ReallocLargerNeeded(void);
+void test_ReallocNullPointerIsLikeMalloc(void);
+void test_ReallocSizeZeroFreesMemAndReturnsNullPointer(void);
+void test_CallocFillsWithZero(void);
+void test_FreeNULLSafety(void);
+void test_DetectsLeak(void);
+void test_BufferOverrunFoundDuringFree(void);
+void test_BufferOverrunFoundDuringRealloc(void);
+void test_BufferGuardWriteFoundDuringFree(void);
+void test_BufferGuardWriteFoundDuringRealloc(void);
+void test_MallocPastBufferFails(void);
+void test_CallocPastBufferFails(void);
+void test_MallocThenReallocGrowsMemoryInPlace(void);
+void test_ReallocFailDoesNotFreeMem(void);
+
+/* It makes use of the following features */
+void setUp(void);
+void tearDown(void);
+
+/* Let's Go! */
+void setUp(void)
+{
+#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
+ UnityOutputCharSpy_Create(200);
+#else
+ UnityOutputCharSpy_Create(1000);
+#endif
+ UnityMalloc_StartTest();
+}
+
+void tearDown(void)
+{
+ UnityMalloc_EndTest();
+ UnityOutputCharSpy_Destroy();
+}
+
+void test_ForceMallocFail(void)
+{
+ void* m;
+ void* mfails;
+ UnityMalloc_MakeMallocFailAfterCount(1);
+ m = malloc(10);
+ TEST_ASSERT_NOT_NULL(m);
+ mfails = malloc(10);
+ TEST_ASSERT_EQUAL_PTR(0, mfails);
+ free(m);
+}
+
+void test_ReallocSmallerIsUnchanged(void)
+{
+ void* m1 = malloc(10);
+ void* m2 = realloc(m1, 5);
+ TEST_ASSERT_NOT_NULL(m1);
+ TEST_ASSERT_EQUAL_PTR(m1, m2);
+ free(m2);
+}
+
+void test_ReallocSameIsUnchanged(void)
+{
+ void* m1 = malloc(10);
+ void* m2 = realloc(m1, 10);
+ TEST_ASSERT_NOT_NULL(m1);
+ TEST_ASSERT_EQUAL_PTR(m1, m2);
+ free(m2);
+}
+
+void test_ReallocLargerNeeded(void)
+{
+ void* m2;
+ void* m1 = malloc(10);
+ TEST_ASSERT_NOT_NULL(m1);
+ strcpy((char*)m1, "123456789");
+ m2 = realloc(m1, 15);
+ TEST_ASSERT_EQUAL_STRING("123456789", m2);
+ free(m2);
+}
+
+void test_ReallocNullPointerIsLikeMalloc(void)
+{
+ void* m = realloc(0, 15);
+ TEST_ASSERT_NOT_NULL(m);
+ free(m);
+}
+
+void test_ReallocSizeZeroFreesMemAndReturnsNullPointer(void)
+{
+ void* m1 = malloc(10);
+ void* m2 = realloc(m1, 0);
+ TEST_ASSERT_EQUAL_PTR(0, m2);
+}
+
+void test_CallocFillsWithZero(void)
+{
+ void* m = calloc(3, sizeof(char));
+ char* s = (char*)m;
+ TEST_ASSERT_NOT_NULL(m);
+ TEST_ASSERT_EQUAL_HEX8(0, s[0]);
+ TEST_ASSERT_EQUAL_HEX8(0, s[1]);
+ TEST_ASSERT_EQUAL_HEX8(0, s[2]);
+ free(m);
+}
+
+void test_FreeNULLSafety(void)
+{
+ free(NULL);
+}
+
+/*------------------------------------------------------------ */
+
+#define EXPECT_ABORT_BEGIN \
+ { \
+ jmp_buf TestAbortFrame; \
+ memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \
+ if (TEST_PROTECT()) \
+ {
+
+#define EXPECT_ABORT_END \
+ } \
+ memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \
+ }
+
+/* This tricky set of defines lets us see if we are using the Spy, returns 1 if true */
+#ifdef __STDC_VERSION__
+
+#ifdef UNITY_SUPPORT_VARIADIC_MACROS
+#define USING_SPY_AS(a) EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0)
+#define ASSIGN_VALUE(a) VAL_##a
+#define VAL_UnityOutputCharSpy_OutputChar 0, 1
+#define EXPAND_AND_USE_2ND(a, b) SECOND_PARAM(a, b, throwaway)
+#define SECOND_PARAM(a, b, ...) b
+#if USING_SPY_AS(UNITY_OUTPUT_CHAR)
+ #define USING_OUTPUT_SPY /* UNITY_OUTPUT_CHAR = UnityOutputCharSpy_OutputChar */
+#endif
+#endif /* UNITY_SUPPORT_VARIADIC_MACROS */
+
+#else /* __STDC_VERSION__ else */
+
+#define UnityOutputCharSpy_OutputChar 42
+#if UNITY_OUTPUT_CHAR == UnityOutputCharSpy_OutputChar /* Works if no -Wundef -Werror */
+ #define USING_OUTPUT_SPY
+#endif
+#undef UnityOutputCharSpy_OutputChar
+
+#endif /* __STDC_VERSION__ */
+
+void test_DetectsLeak(void)
+{
+#ifdef USING_OUTPUT_SPY
+ void* m = malloc(10);
+ TEST_ASSERT_NOT_NULL(m);
+ UnityOutputCharSpy_Enable(1);
+ EXPECT_ABORT_BEGIN
+ UnityMalloc_EndTest();
+ EXPECT_ABORT_END
+ UnityOutputCharSpy_Enable(0);
+ Unity.CurrentTestFailed = 0;
+ TEST_ASSERT_NOT_NULL(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
+ free(m);
+#else
+ TEST_IGNORE_MESSAGE("Enable USING_OUTPUT_SPY To Run This Test");
+#endif
+}
+
+void test_BufferOverrunFoundDuringFree(void)
+{
+#ifdef USING_OUTPUT_SPY
+ void* m = malloc(10);
+ char* s = (char*)m;
+ TEST_ASSERT_NOT_NULL(m);
+ s[10] = (char)0xFF;
+ UnityOutputCharSpy_Enable(1);
+ EXPECT_ABORT_BEGIN
+ free(m);
+ EXPECT_ABORT_END
+ UnityOutputCharSpy_Enable(0);
+ Unity.CurrentTestFailed = 0;
+ TEST_ASSERT_NOT_NULL(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
+#else
+ TEST_IGNORE_MESSAGE("Enable USING_OUTPUT_SPY To Run This Test");
+#endif
+}
+
+void test_BufferOverrunFoundDuringRealloc(void)
+{
+#ifdef USING_OUTPUT_SPY
+ void* m = malloc(10);
+ char* s = (char*)m;
+ TEST_ASSERT_NOT_NULL(m);
+ s[10] = (char)0xFF;
+ UnityOutputCharSpy_Enable(1);
+ EXPECT_ABORT_BEGIN
+ m = realloc(m, 100);
+ EXPECT_ABORT_END
+ UnityOutputCharSpy_Enable(0);
+ Unity.CurrentTestFailed = 0;
+ TEST_ASSERT_NOT_NULL(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
+#else
+ TEST_IGNORE_MESSAGE("Enable USING_OUTPUT_SPY To Run This Test");
+#endif
+}
+
+void test_BufferGuardWriteFoundDuringFree(void)
+{
+#ifdef USING_OUTPUT_SPY
+ void* m = malloc(10);
+ char* s = (char*)m;
+ TEST_ASSERT_NOT_NULL(m);
+ s[-1] = (char)0x00; /* Will not detect 0 */
+ s[-2] = (char)0x01;
+ UnityOutputCharSpy_Enable(1);
+ EXPECT_ABORT_BEGIN
+ free(m);
+ EXPECT_ABORT_END
+ UnityOutputCharSpy_Enable(0);
+ Unity.CurrentTestFailed = 0;
+ TEST_ASSERT_NOT_NULL(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
+#else
+ TEST_IGNORE_MESSAGE("Enable USING_OUTPUT_SPY To Run This Test");
+#endif
+}
+
+void test_BufferGuardWriteFoundDuringRealloc(void)
+{
+#ifdef USING_OUTPUT_SPY
+ void* m = malloc(10);
+ char* s = (char*)m;
+ TEST_ASSERT_NOT_NULL(m);
+ s[-1] = (char)0x0A;
+ UnityOutputCharSpy_Enable(1);
+ EXPECT_ABORT_BEGIN
+ m = realloc(m, 100);
+ EXPECT_ABORT_END
+ UnityOutputCharSpy_Enable(0);
+ Unity.CurrentTestFailed = 0;
+ TEST_ASSERT_NOT_NULL(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
+#else
+ TEST_IGNORE_MESSAGE("Enable USING_OUTPUT_SPY To Run This Test");
+#endif
+}
+
+/*------------------------------------------------------------ */
+
+#define TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(first_mem_ptr, ptr) \
+ ptr = malloc(10); free(ptr); \
+ TEST_ASSERT_EQUAL_PTR_MESSAGE(first_mem_ptr, ptr, "Memory was stranded, free in LIFO order");
+
+void test_MallocPastBufferFails(void)
+{
+#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
+ void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
+ void* n = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
+ free(m);
+ TEST_ASSERT_NOT_NULL(m);
+ TEST_ASSERT_NULL(n);
+ TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
+#else
+ TEST_IGNORE_MESSAGE("Enable UNITY_EXCLUDE_STDLIB_MALLOC to Run This Test");
+#endif
+}
+
+void test_CallocPastBufferFails(void)
+{
+#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
+ void* m = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
+ void* n = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
+ free(m);
+ TEST_ASSERT_NOT_NULL(m);
+ TEST_ASSERT_NULL(n);
+ TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
+#else
+ TEST_IGNORE_MESSAGE("Enable UNITY_EXCLUDE_STDLIB_MALLOC to Run This Test");
+#endif
+}
+
+void test_MallocThenReallocGrowsMemoryInPlace(void)
+{
+#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
+ void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
+ void* n = realloc(m, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 9);
+ free(n);
+ TEST_ASSERT_NOT_NULL(m);
+ TEST_ASSERT_EQUAL(m, n);
+ TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
+#else
+ TEST_IGNORE_MESSAGE("Enable UNITY_EXCLUDE_STDLIB_MALLOC to Run This Test");
+#endif
+}
+
+void test_ReallocFailDoesNotFreeMem(void)
+{
+#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
+ void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
+ void* n1 = malloc(10);
+ void* out_of_mem = realloc(n1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
+ void* n2 = malloc(10);
+
+ free(n2);
+ if (out_of_mem == NULL) free(n1);
+ free(m);
+
+ TEST_ASSERT_NOT_NULL(m); /* Got a real memory location */
+ TEST_ASSERT_NULL(out_of_mem); /* The realloc should have failed */
+ TEST_ASSERT_NOT_EQUAL(n2, n1); /* If n1 != n2 then realloc did not free n1 */
+ TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n2);
+#else
+ TEST_IGNORE_MESSAGE("Enable UNITY_EXCLUDE_STDLIB_MALLOC to Run This Test");
+#endif
+}