diff options
Diffstat (limited to 'FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/self_assessment_utils.h')
-rw-r--r-- | FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/self_assessment_utils.h | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/self_assessment_utils.h b/FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/self_assessment_utils.h new file mode 100644 index 000000000..c8cb595db --- /dev/null +++ b/FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/self_assessment_utils.h @@ -0,0 +1,144 @@ +#ifdef TEST_INSTANCES + +#include <string.h> +#include <stdint.h> + +/* Dividing by these constants produces +/- infinity. + * The rationale is given in UnityAssertFloatIsInf's body. + */ +#ifndef UNITY_EXCLUDE_FLOAT +static const UNITY_FLOAT f_zero = 0.0f; +#endif + +#ifndef UNITY_EXCLUDE_DOUBLE +static const UNITY_DOUBLE d_zero = 0.0; +#endif + +/* Macros for Catching An Expected Failure or Ignore */ +#define EXPECT_ABORT_BEGIN \ + startPutcharSpy(); \ + if (TEST_PROTECT()) \ + { + +#define VERIFY_FAILS_END \ + } \ + endPutcharSpy(); /* start/end Spy to suppress output of failure message */ \ + Unity.CurrentTestFailed = (Unity.CurrentTestFailed == 1) ? 0 : 1; \ + if (Unity.CurrentTestFailed == 1) { \ + SetToOneMeanWeAlreadyCheckedThisGuy = 1; \ + UnityPrintNumberUnsigned(Unity.CurrentTestLineNumber); \ + UNITY_OUTPUT_CHAR(':'); \ + UnityPrint(Unity.CurrentTestName); \ + UnityPrint(":FAIL: [[[[ Test Should Have Failed But Did Not ]]]]"); \ + UNITY_OUTPUT_CHAR('\n'); \ + } + +#define VERIFY_IGNORES_END \ + } \ + endPutcharSpy(); /* start/end Spy to suppress output of ignore message */ \ + Unity.CurrentTestFailed = (Unity.CurrentTestIgnored == 1) ? 0 : 1; \ + Unity.CurrentTestIgnored = 0; \ + if (Unity.CurrentTestFailed == 1) { \ + SetToOneMeanWeAlreadyCheckedThisGuy = 1; \ + UnityPrintNumberUnsigned(Unity.CurrentTestLineNumber); \ + UNITY_OUTPUT_CHAR(':'); \ + UnityPrint(Unity.CurrentTestName); \ + UnityPrint(":FAIL: [[[[ Test Should Have Ignored But Did Not ]]]]"); \ + UNITY_OUTPUT_CHAR('\n'); \ + } + +/* Tricky series of macros to set USING_OUTPUT_SPY */ +#define USING_SPY_AS(a) EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0) +#define ASSIGN_VALUE(a) VAL_##a +#define VAL_putcharSpy 0, 1 +#define EXPAND_AND_USE_2ND(a, b) SECOND_PARAM(a, b, throwaway) +#define SECOND_PARAM(a, b, ...) b +#if USING_SPY_AS(UNITY_OUTPUT_CHAR) + #define USING_OUTPUT_SPY /* true only if UNITY_OUTPUT_CHAR = putcharSpy */ +#endif + +#ifdef USING_OUTPUT_SPY +#include <stdio.h> +#define SPY_BUFFER_MAX 40 +static char putcharSpyBuffer[SPY_BUFFER_MAX]; +#endif +static int indexSpyBuffer; +static int putcharSpyEnabled; + +void startPutcharSpy(void) +{ + indexSpyBuffer = 0; + putcharSpyEnabled = 1; +} + +void endPutcharSpy(void) +{ + putcharSpyEnabled = 0; +} + +char* getBufferPutcharSpy(void) +{ +#ifdef USING_OUTPUT_SPY + putcharSpyBuffer[indexSpyBuffer] = '\0'; + return putcharSpyBuffer; +#else + return NULL; +#endif +} + +void putcharSpy(int c) +{ +#ifdef USING_OUTPUT_SPY + if (putcharSpyEnabled) + { + if (indexSpyBuffer < SPY_BUFFER_MAX - 1) + putcharSpyBuffer[indexSpyBuffer++] = (char)c; + } else + putchar((char)c); +#else + (void)c; +#endif +} + +/* This is for counting the calls to the flushSpy */ +static int flushSpyEnabled; +static int flushSpyCalls = 0; + +void startFlushSpy(void) +{ + flushSpyCalls = 0; + flushSpyEnabled = 1; +} + +void endFlushSpy(void) +{ + flushSpyCalls = 0; + flushSpyEnabled = 0; +} + +int getFlushSpyCalls(void) +{ + return flushSpyCalls; +} + +void flushSpy(void) +{ + if (flushSpyEnabled){ flushSpyCalls++; } +} + +#define TEST_ASSERT_EQUAL_PRINT_NUMBERS(expected, actual) { \ + startPutcharSpy(); UnityPrintNumber((actual)); endPutcharSpy(); \ + TEST_ASSERT_EQUAL_STRING((expected), getBufferPutcharSpy()); \ + } + +#define TEST_ASSERT_EQUAL_PRINT_UNSIGNED_NUMBERS(expected, actual) { \ + startPutcharSpy(); UnityPrintNumberUnsigned((actual)); endPutcharSpy(); \ + TEST_ASSERT_EQUAL_STRING((expected), getBufferPutcharSpy()); \ + } + +#define TEST_ASSERT_EQUAL_PRINT_FLOATING(expected, actual) { \ + startPutcharSpy(); UnityPrintFloat((actual)); endPutcharSpy(); \ + TEST_ASSERT_EQUAL_STRING((expected), getBufferPutcharSpy()); \ + } + +#endif |