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-rw-r--r--FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/test_unity_core.c371
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diff --git a/FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/test_unity_core.c b/FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/test_unity_core.c
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index 000000000..d324e8619
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+++ b/FreeRTOS-Plus/Test/CMock/vendor/unity/test/tests/test_unity_core.c
@@ -0,0 +1,371 @@
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#include "unity.h"
+#define TEST_INSTANCES
+#include "self_assessment_utils.h"
+
+static int SetToOneToFailInTearDown;
+static int SetToOneMeanWeAlreadyCheckedThisGuy;
+
+void setUp(void)
+{
+ SetToOneToFailInTearDown = 0;
+ SetToOneMeanWeAlreadyCheckedThisGuy = 0;
+}
+
+void tearDown(void)
+{
+ endPutcharSpy(); /* Stop suppressing test output */
+ if (SetToOneToFailInTearDown == 1)
+ {
+ /* These will be skipped internally if already failed/ignored */
+ TEST_FAIL_MESSAGE("<= Failed in tearDown");
+ TEST_IGNORE_MESSAGE("<= Ignored in tearDown");
+ }
+ if ((SetToOneMeanWeAlreadyCheckedThisGuy == 0) && (Unity.CurrentTestFailed > 0))
+ {
+ UnityPrint(": [[[[ Test Should Have Passed But Did Not ]]]]");
+ UNITY_OUTPUT_CHAR('\n');
+ }
+}
+
+void testUnitySizeInitializationReminder(void)
+{
+ /* This test ensures that sizeof(struct UNITY_STORAGE_T) doesn't change. If this
+ * test breaks, go look at the initialization of the Unity global variable
+ * in unity.c and make sure we're filling in the proper fields. */
+ const char* message = "Unexpected size for UNITY_STORAGE_T struct. Please check that "
+ "the initialization of the Unity symbol in unity.c is "
+ "still correct.";
+
+ /* Define a structure with all the same fields as `struct UNITY_STORAGE_T`. */
+#ifdef UNITY_EXCLUDE_DETAILS
+ struct {
+ const char* TestFile;
+ const char* CurrentTestName;
+ UNITY_LINE_TYPE CurrentTestLineNumber;
+ UNITY_COUNTER_TYPE NumberOfTests;
+ UNITY_COUNTER_TYPE TestFailures;
+ UNITY_COUNTER_TYPE TestIgnores;
+ UNITY_COUNTER_TYPE CurrentTestFailed;
+ UNITY_COUNTER_TYPE CurrentTestIgnored;
+#ifdef UNITY_INCLUDE_EXEC_TIME
+ UNITY_TIME_TYPE CurrentTestStartTime;
+ UNITY_TIME_TYPE CurrentTestStopTime;
+#endif
+#ifndef UNITY_EXCLUDE_SETJMP_H
+ jmp_buf AbortFrame;
+#endif
+ } _Expected_Unity;
+#else
+ struct {
+ const char* TestFile;
+ const char* CurrentTestName;
+ const char* CurrentDetails1;
+ const char* CurrentDetails2;
+ UNITY_LINE_TYPE CurrentTestLineNumber;
+ UNITY_COUNTER_TYPE NumberOfTests;
+ UNITY_COUNTER_TYPE TestFailures;
+ UNITY_COUNTER_TYPE TestIgnores;
+ UNITY_COUNTER_TYPE CurrentTestFailed;
+ UNITY_COUNTER_TYPE CurrentTestIgnored;
+#ifdef UNITY_INCLUDE_EXEC_TIME
+ UNITY_COUNTER_TYPE CurrentTestStartTime;
+ UNITY_COUNTER_TYPE CurrentTestStopTime;
+#endif
+#ifndef UNITY_EXCLUDE_SETJMP_H
+ jmp_buf AbortFrame;
+#endif
+ } _Expected_Unity;
+#endif
+
+ /* Compare our fake structure's size to the actual structure's size. They
+ * should be the same.
+ *
+ * This accounts for alignment, padding, and packing issues that might come
+ * up between different architectures. */
+ TEST_ASSERT_EQUAL_MESSAGE(sizeof(_Expected_Unity), sizeof(Unity), message);
+}
+
+void testPassShouldEndImmediatelyWithPass(void)
+{
+ TEST_PASS();
+ TEST_FAIL_MESSAGE("We should have passed already and finished this test");
+}
+
+void testPassShouldEndImmediatelyWithPassAndMessage(void)
+{
+ TEST_PASS_MESSAGE("Woohoo! This Automatically Passes!");
+ TEST_FAIL_MESSAGE("We should have passed already and finished this test");
+}
+
+void testMessageShouldDisplayMessageWithoutEndingAndGoOnToPass(void)
+{
+ TEST_MESSAGE("This is just a message");
+ TEST_MESSAGE("This is another message");
+ TEST_PASS();
+}
+
+void testMessageShouldDisplayMessageWithoutEndingAndGoOnToFail(void)
+{
+ TEST_MESSAGE("This is yet another message");
+
+ EXPECT_ABORT_BEGIN
+ TEST_FAIL();
+ VERIFY_FAILS_END
+}
+
+void testTrue(void)
+{
+ TEST_ASSERT(1);
+
+ TEST_ASSERT_TRUE(1);
+}
+
+void testFalse(void)
+{
+ TEST_ASSERT_FALSE(0);
+
+ TEST_ASSERT_UNLESS(0);
+}
+
+void testSingleStatement(void)
+{
+ for(int i = 0; i < 2; i++)
+ {
+ /* TEST_ASSERT_TRUE should expand to a single C statement, minus
+ * the semicolon. This if-else will fail to compile otherwise. */
+ if(i > 0)
+ TEST_ASSERT_TRUE(i);
+ else
+ TEST_ASSERT_FALSE(i);
+ }
+}
+
+void testPreviousPass(void)
+{
+ TEST_ASSERT_EQUAL_INT(0U, Unity.TestFailures);
+}
+
+void testNotVanilla(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT(0);
+ VERIFY_FAILS_END
+}
+
+void testNotTrue(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_TRUE(0);
+ VERIFY_FAILS_END
+}
+
+void testNotFalse(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_FALSE(1);
+ VERIFY_FAILS_END
+}
+
+void testNotUnless(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_UNLESS(1);
+ VERIFY_FAILS_END
+}
+
+void testNotNotEqual(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_NOT_EQUAL(10, 10);
+ VERIFY_FAILS_END
+}
+
+void testFail(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_FAIL_MESSAGE("Expected for testing");
+ VERIFY_FAILS_END
+}
+
+void testIsNull(void)
+{
+ char* ptr1 = NULL;
+ const char* ptr2 = "hello";
+
+ TEST_ASSERT_NULL(ptr1);
+ TEST_ASSERT_NOT_NULL(ptr2);
+}
+
+void testIsNullShouldFailIfNot(void)
+{
+ const char* ptr1 = "hello";
+
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_NULL(ptr1);
+ VERIFY_FAILS_END
+}
+
+void testNotNullShouldFailIfNULL(void)
+{
+ char* ptr1 = NULL;
+
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_NOT_NULL(ptr1);
+ VERIFY_FAILS_END
+}
+
+void testIsEmpty(void)
+{
+ const char* ptr1 = "\0";
+ const char* ptr2 = "hello";
+
+ TEST_ASSERT_EMPTY(ptr1);
+ TEST_ASSERT_NOT_EMPTY(ptr2);
+}
+
+void testIsEmptyShouldFailIfNot(void)
+{
+ const char* ptr1 = "hello";
+
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_EMPTY(ptr1);
+ VERIFY_FAILS_END
+}
+
+void testNotEmptyShouldFailIfEmpty(void)
+{
+ const char* ptr1 = "\0";
+
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_NOT_EMPTY(ptr1);
+ VERIFY_FAILS_END
+}
+
+void testIgnore(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_IGNORE();
+ TEST_FAIL_MESSAGE("This should not be reached");
+ VERIFY_IGNORES_END
+}
+
+void testIgnoreMessage(void)
+{
+ EXPECT_ABORT_BEGIN
+ TEST_IGNORE_MESSAGE("This is an expected TEST_IGNORE_MESSAGE string!");
+ TEST_FAIL_MESSAGE("This should not be reached");
+ VERIFY_IGNORES_END
+}
+
+void testProtection(void)
+{
+ volatile int mask = 0;
+
+ if (TEST_PROTECT())
+ {
+ mask |= 1;
+ TEST_ABORT();
+ }
+ else
+ {
+ Unity.CurrentTestFailed = 0;
+ mask |= 2;
+ }
+
+ TEST_ASSERT_EQUAL(3, mask);
+}
+
+void testIgnoredAndThenFailInTearDown(void)
+{
+ SetToOneToFailInTearDown = 1;
+ TEST_IGNORE();
+}
+
+void testFailureCountIncrementsAndIsReturnedAtEnd(void)
+{
+#ifndef USING_OUTPUT_SPY
+ TEST_IGNORE();
+#else
+ UNITY_UINT savedFailures = Unity.TestFailures;
+ Unity.CurrentTestFailed = 1;
+ startPutcharSpy(); /* Suppress output */
+ startFlushSpy();
+ TEST_ASSERT_EQUAL(0, getFlushSpyCalls());
+ UnityConcludeTest();
+ endPutcharSpy();
+ TEST_ASSERT_EQUAL(savedFailures + 1, Unity.TestFailures);
+#if defined(UNITY_OUTPUT_FLUSH) && defined(UNITY_OUTPUT_FLUSH_HEADER_DECLARATION)
+ TEST_ASSERT_EQUAL(1, getFlushSpyCalls());
+#else
+ TEST_ASSERT_EQUAL(0, getFlushSpyCalls());
+#endif
+ endFlushSpy();
+
+ startPutcharSpy(); /* Suppress output */
+ int failures = UnityEnd();
+ Unity.TestFailures--;
+ endPutcharSpy();
+ TEST_ASSERT_EQUAL(savedFailures + 1, failures);
+#endif
+}
+
+/* ===================== THESE TEST WILL RUN IF YOUR CONFIG INCLUDES DETAIL SUPPORT ================== */
+
+void testThatDetailsCanBeHandleOneDetail(void)
+{
+#ifdef UNITY_EXCLUDE_DETAILS
+ TEST_IGNORE();
+#else
+ UNITY_SET_DETAIL("Detail1");
+
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_EQUAL_INT_MESSAGE(5, 6, "Should Fail And Say Detail1");
+ VERIFY_FAILS_END
+#endif
+}
+
+void testThatDetailsCanHandleTestFail(void)
+{
+#ifdef UNITY_EXCLUDE_DETAILS
+ TEST_IGNORE();
+#else
+ UNITY_SET_DETAILS("Detail1","Detail2");
+
+ EXPECT_ABORT_BEGIN
+ TEST_FAIL_MESSAGE("Should Fail And Say Detail1 and Detail2");
+ VERIFY_FAILS_END
+#endif
+}
+
+void testThatDetailsCanBeHandleTwoDetails(void)
+{
+#ifdef UNITY_EXCLUDE_DETAILS
+ TEST_IGNORE();
+#else
+ UNITY_SET_DETAILS("Detail1","Detail2");
+
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_EQUAL_HEX8_MESSAGE(7, 8, "Should Fail And Say Detail1 and Detail2");
+ VERIFY_FAILS_END
+#endif
+}
+
+void testThatDetailsCanBeHandleSingleDetailClearingTwoDetails(void)
+{
+#ifdef UNITY_EXCLUDE_DETAILS
+ TEST_IGNORE();
+#else
+ UNITY_SET_DETAILS("Detail1","Detail2");
+ UNITY_SET_DETAIL("DetailNew");
+
+ EXPECT_ABORT_BEGIN
+ TEST_ASSERT_EQUAL_STRING_MESSAGE("MEH", "GUH", "Should Fail And Say DetailNew");
+ VERIFY_FAILS_END
+#endif
+}