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author | Robert Bragg <robert@linux.intel.com> | 2011-03-10 22:05:03 +0000 |
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committer | Robert Bragg <robert@linux.intel.com> | 2011-04-11 15:28:53 +0100 |
commit | c739cb2809c5b29c33d504142ce10b42c238e7d4 (patch) | |
tree | e68f5fcd0f184ad58b7402c4032d3e4935063e2f /clutter/clutter-stage-private.h | |
parent | 997ea0fdee2f72b26c4805ccc40079becc9fc1f2 (diff) | |
download | clutter-c739cb2809c5b29c33d504142ce10b42c238e7d4.tar.gz |
stage: adds internal_get_active_framebuffer API
This adds an internal _clutter_stage_get_active_framebuffer function
that can be used to get a pointer to the current CoglFramebuffer pointer
that is in use, in association with a given stage.
The "active" infix in the function name is there because we shouldn't
assume that a stage will always correspond to only a single framebuffer
so we aren't getting a pointer to a sole framebuffer, we are getting
a pointer to the framebuffer that is currently in use/being painted.
This API is now used for culling purposes where we need to check if we
are currently painting an actor to a framebuffer that is offscreen, that
doesn't correspond to the stage.
Diffstat (limited to 'clutter/clutter-stage-private.h')
-rw-r--r-- | clutter/clutter-stage-private.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/clutter/clutter-stage-private.h b/clutter/clutter-stage-private.h index 79a22f3d3..7e7b395d4 100644 --- a/clutter/clutter-stage-private.h +++ b/clutter/clutter-stage-private.h @@ -27,6 +27,8 @@ #include <clutter/clutter-input-device.h> #include <clutter/clutter-private.h> +#include <cogl/cogl.h> + G_BEGIN_DECLS typedef struct _ClutterStageQueueRedrawEntry ClutterStageQueueRedrawEntry; @@ -92,6 +94,8 @@ void _clutter_stage_set_motion_events_enabled (ClutterStage *stage, gboolean enabled); gboolean _clutter_stage_get_motion_events_enabled (ClutterStage *stage); +CoglFramebuffer *_clutter_stage_get_active_framebuffer (ClutterStage *stage); + G_END_DECLS #endif /* __CLUTTER_STAGE_PRIVATE_H__ */ |