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path: root/clutter/clutter-stage-private.h
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* Avoid needless event copies when queueing from a backend to a stageRui Matos2014-03-151-1/+2
* stage: Adjust drawing to include the window scaling factorEmmanuele Bassi2013-09-191-0/+3
* Add clutter_stage_set_sync_delay()Owen W. Taylor2013-02-131-1/+3
* stage: Remove tracking input devices, it's not usedTomeu Vizoso2012-09-031-7/+0
* drag/drop actions: add touch event supportLionel Landwerlin2012-06-221-7/+15
* stage: Add state trackingEmmanuele Bassi2012-01-261-0/+7
* Remove internal usage of ClutterGeometry in StageWindowEmmanuele Bassi2011-09-261-2/+4
* stage: Allow tracking dragged actorsEmmanuele Bassi2011-06-201-0/+8
* stage: Make per-actor motion event delivery accessors publicEmmanuele Bassi2011-06-201-4/+0
* Make the pick id pool per StageEmmanuele Bassi2011-05-061-0/+7
* stage: adds internal_get_active_framebuffer APIRobert Bragg2011-04-111-0/+4
* stage: Move _clutter_do_pick to clutter-stage.cRobert Bragg2011-04-111-8/+5
* Optimize culling by doing culling in eye-coordinatesRobert Bragg2011-03-071-1/+2
* viewport: consistently use floats for viewportsRobert Bragg2011-03-071-8/+8
* Store the motion event deliver flag in ClutterStageEmmanuele Bassi2011-02-181-0/+4
* Clean up crossing event synthesis codeEmmanuele Bassi2011-01-281-0/+8
* Discard the current pick buffer...Tomeu Vizoso2010-11-081-3/+5
* Add copyright noticesEmmanuele Bassi2010-10-211-0/+21
* Clean up clutter-private.h/3Emmanuele Bassi2010-10-211-0/+64