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Description:
accept() function: accept a connection to a server socket.

Files:
lib/accept.c
lib/w32sock.h

Depends-on:
extensions
sys_socket
socketlib
errno           [test "$ac_cv_header_winsock2_h" = yes]
msvc-nothrow    [test "$ac_cv_header_winsock2_h" = yes]

configure.ac:
AC_REQUIRE([gl_SYS_SOCKET_H])
gl_CONDITIONAL([GL_COND_OBJ_ACCEPT], [test "$ac_cv_header_winsock2_h" = yes])
gl_SYS_SOCKET_MODULE_INDICATOR([accept])

Makefile.am:
if GL_COND_OBJ_ACCEPT
lib_SOURCES += accept.c
endif

Include:
<sys/socket.h>

Link:
$(LIBSOCKET)

License:
LGPLv2+

Maintainer:
Paolo Bonzini, Simon Josefsson