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Description:
A correct <float.h>.

Files:
lib/float.in.h
lib/float.c
lib/itold.c
m4/float_h.m4

Depends-on:
gen-header
include_next

configure.ac:
gl_FLOAT_H
gl_CONDITIONAL_HEADER([float.h])
AC_PROG_MKDIR_P
gl_CONDITIONAL([GL_COND_OBJ_FLOAT], [test $REPLACE_FLOAT_LDBL = 1])
gl_CONDITIONAL([GL_COND_OBJ_ITOLD], [test $REPLACE_ITOLD = 1])

Makefile.am:
BUILT_SOURCES += $(FLOAT_H)

# We need the following in order to create <float.h> when the system
# doesn't have one that works with the given compiler.
if GL_GENERATE_FLOAT_H
float.h: float.in.h $(top_builddir)/config.status
@NMD@	$(AM_V_GEN)$(MKDIR_P) '%reldir%'
	$(gl_V_at)$(SED_HEADER_STDOUT) \
	      -e 's|@''GUARD_PREFIX''@|${gl_include_guard_prefix}|g' \
	      -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
	      -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
	      -e 's|@''PRAGMA_COLUMNS''@|@PRAGMA_COLUMNS@|g' \
	      -e 's|@''NEXT_FLOAT_H''@|$(NEXT_FLOAT_H)|g' \
	      -e 's|@''REPLACE_ITOLD''@|$(REPLACE_ITOLD)|g' \
	      $(srcdir)/float.in.h > $@-t
	$(AM_V_at)mv $@-t $@
else
float.h: $(top_builddir)/config.status
	rm -f $@
endif
MOSTLYCLEANFILES += float.h float.h-t

if GL_COND_OBJ_FLOAT
lib_SOURCES += float.c
endif
if GL_COND_OBJ_ITOLD
lib_SOURCES += itold.c
endif

Include:
<float.h>

License:
LGPLv2+

Maintainer:
all