index
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delta/gstreamer-plugins-bad.git
0.10
0.11
1.0
1.10
1.12
1.14
1.16
1.18
1.2
1.4
1.6
1.8
BRANCH-ERROR
BRANCH-EVENTS2
BRANCH-GSTREAMER-0_6
BRANCH-GSTREAMER-0_8
BRANCH-RELEASE-0_10_19
BRANCH-RELEASE-0_3_3
BRANCH-RELEASE-0_3_4
BRANCH-RELEASE-0_4_0
BRANCH-RELEASE-0_4_1
BRANCH-RELEASE-0_4_2
BRANCH-RELEASE-0_5_0
BRANCH-RELEASE-0_5_1
BRANCH-RELEASE-0_5_2
BRANCH-RELEASE-0_7_4
BRANCH-RELEASE-0_7_5
BRANCH-RELEASE-0_8_2
BRANCH-THREADED
BRANCH_RELEASE-0_7_2
CAPS
TYPEFIND
baserock/1.4
baserock/1.6
baserock/1.6.3
baserock/morph/1.2
discontinued-for-monorepo
master
gitlab.freedesktop.org: gstreamer/gst-plugins-bad.git
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path:
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/
sys
/
d3d11
/
gstd3d11window.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
d3d11videosink: Fix warning around GstVideoOverlay::expose()
Seungha Yang
2021-08-02
1
-2
/
+1
*
d3d11videosink: Add support for GstVideoOverlay::set_render_rectangle
Seungha Yang
2021-08-02
1
-2
/
+4
*
d3d11videosink: Remove DirectWrite related dead code
Seungha Yang
2021-03-25
1
-5
/
+1
*
d3d11videosink: Avoid switching conversion tool during playback
Seungha Yang
2021-03-15
1
-0
/
+2
*
d3d11: Port to C++
Seungha Yang
2021-03-14
1
-2
/
+2
*
d3d11videosink: Add support for drawing on application's own texture
Seungha Yang
2021-01-26
1
-0
/
+36
*
d3d11: Move core methods to gst-libs
Seungha Yang
2021-01-13
1
-1
/
+2
*
d3d11videosink: Add a property to support rendering statistics data on window
Seungha Yang
2020-12-04
1
-1
/
+6
*
d3d11window: Add unprepare method to clear internal resource
Seungha Yang
2020-05-27
1
-0
/
+4
*
d3d11window: Reorganize display colorspace selection
Seungha Yang
2020-03-28
1
-1
/
+0
*
d3d11videosink: Clarify the meaning of various width and height variables
Seungha Yang
2020-03-02
1
-10
/
+2
*
d3d11window: Don't create swapchain again per caps change
Seungha Yang
2020-02-05
1
-0
/
+1
*
d3d11window: Invoke initial resize method from baseclass
Seungha Yang
2020-02-05
1
-4
/
+4
*
d3d11videosink: Use ID3D11VideoProcessor interface
Seungha Yang
2020-02-05
1
-0
/
+7
*
d3d11format: Add util methods for mapping DXGI color space with ours
Seungha Yang
2020-02-05
1
-3
/
+0
*
d3d11: Add support for Universal Windows Platform
Seungha Yang
2020-01-06
1
-68
/
+81
*
d3d11window: Make use of partial presentation with IDXGISwapChain1::Present1
Seungha Yang
2019-12-24
1
-1
/
+2
*
d3d11videosink: Add support for overlay composition
Seungha Yang
2019-12-24
1
-0
/
+3
*
d3d11window: Change aspect-ratio mode from window thread
Seungha Yang
2019-12-20
1
-2
/
+0
*
d3d11videosink: Add support for full screen mode
Seungha Yang
2019-12-20
1
-0
/
+21
*
d3d11: Use GRecMutex to protect immediate context and dxgi API call
Seungha Yang
2019-12-20
1
-4
/
+0
*
d3d11window: Don't hold backbuffer interface
Seungha Yang
2019-12-20
1
-1
/
+0
*
d3d11window: Use allow-tearing mode if device supports it
Seungha Yang
2019-12-20
1
-0
/
+1
*
d3d11videosink: Remove resizing window hack and unify resizing flow
Seungha Yang
2019-12-20
1
-1
/
+0
*
d3d11window: Always draw to internal window
Seungha Yang
2019-12-16
1
-0
/
+8
*
d3d11window: Do not check shader resource view if not doing conversion
Seungha Yang
2019-12-10
1
-0
/
+1
*
d3d11videosink: Add color conversion support
Seungha Yang
2019-12-05
1
-1
/
+5
*
d3d11videosink: Draw window with cached texture on resize
Seungha Yang
2019-12-05
1
-1
/
+9
*
d3d11videosink: Don't try to post error message by d3d11window self
Seungha Yang
2019-10-04
1
-1
/
+2
*
d3d11videosink: Take into account pixel aspect ratio
Seungha Yang
2019-08-15
1
-0
/
+5
*
d3d11videosink: Add new Direct3D11 video render plugin
Seungha Yang
2019-07-08
1
-0
/
+125