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* Support Zstd compression level in Leveldbleveldb Team2023-04-201-1/+6
| | | | PiperOrigin-RevId: 520556840
* Add support for Zstd-based compression in LevelDB.leveldb Team2023-03-281-0/+67
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change implements support for Zstd-based compression in LevelDB. Building up from the Snappy compression (which has been supported since inception), this change adds Zstd as an alternate compression algorithm. We are implementing this to provide alternative options for users who might have different performance and efficiency requirements. For instance, the Zstandard website (https://facebook.github.io/zstd/) claims that the Zstd algorithm can achieve around 30% higher compression ratios than Snappy, with relatively smaller (~10%) slowdowns in de/compression speeds. Benchmarking results: $ blaze-bin/third_party/leveldb/db_bench LevelDB: version 1.23 Date: Thu Feb 2 18:50:06 2023 CPU: 56 * Intel(R) Xeon(R) CPU E5-2690 v4 @ 2.60GHz CPUCache: 35840 KB Keys: 16 bytes each Values: 100 bytes each (50 bytes after compression) Entries: 1000000 RawSize: 110.6 MB (estimated) FileSize: 62.9 MB (estimated) ------------------------------------------------ fillseq : 2.613 micros/op; 42.3 MB/s fillsync : 3924.432 micros/op; 0.0 MB/s (1000 ops) fillrandom : 3.609 micros/op; 30.7 MB/s overwrite : 4.508 micros/op; 24.5 MB/s readrandom : 6.136 micros/op; (864322 of 1000000 found) readrandom : 5.446 micros/op; (864083 of 1000000 found) readseq : 0.180 micros/op; 613.3 MB/s readreverse : 0.321 micros/op; 344.7 MB/s compact : 827043.000 micros/op; readrandom : 4.603 micros/op; (864105 of 1000000 found) readseq : 0.169 micros/op; 656.3 MB/s readreverse : 0.315 micros/op; 350.8 MB/s fill100K : 854.009 micros/op; 111.7 MB/s (1000 ops) crc32c : 1.227 micros/op; 3184.0 MB/s (4K per op) snappycomp : 3.610 micros/op; 1081.9 MB/s (output: 55.2%) snappyuncomp : 0.691 micros/op; 5656.3 MB/s zstdcomp : 15.731 micros/op; 248.3 MB/s (output: 44.1%) zstduncomp : 4.218 micros/op; 926.2 MB/s PiperOrigin-RevId: 509957778
* Remove leveldb::port::kLittleEndian.Victor Costan2020-04-141-2/+0
| | | | | | | | | Clang 10 includes the optimizations described in https://bugs.llvm.org/show_bug.cgi?id=41761. This means that the platform-independent implementations of {Decode,Encode}Fixed{32,64}() compile to one instruction on the most recent Clang and GCC. PiperOrigin-RevId: 306330166
* Format all files IAW the Google C++ Style Guide.Chris Mumford2019-05-021-8/+18
| | | | | | Use clang-format to correct formatting to be in agreement with the [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html). Doing this simplifies the process of accepting changes. Also fixed a few warnings flagged by clang-tidy. PiperOrigin-RevId: 246350737
* leveldb: Minor cleanup in ports.costan2019-03-291-3/+4
| | | | | | ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=240619768
* leveldb: Silence unused argument warnings in MSVC.costan2019-03-291-0/+11
| | | | | | | | This CL uses a well-known workaround for silencing arguments that may be unused, depending on the build configuration. The silenced warnings were responsible for a large amount of noise in the MSVC build on Windows. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=240357359
* leveldb: Replace AtomicPointer with std::atomic.costan2019-03-111-1/+0
| | | | | | | | | | | | This CL removes AtomicPointer from leveldb's port interface. Its usage is replaced with std::atomic<> from the C++11 standard library. AtomicPointer was used to wrap flags, numbers, and pointers, so its instances are replaced with std::atomic<bool>, std::atomic<int>, std::atomic<size_t> and std::atomic<Node*>. This CL does not revise the memory ordering. AtomicPointer's methods are replaced mechanically with their std::atomic equivalents, even when the underlying usage is incorrect. (Example: DBImpl::has_imm_ is written using release stores, even though it is always read using relaxed ordering.) Revising the memory ordering is left for future CLs. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=237865146
* Remove InitOnce from the port API.costan2018-09-101-8/+0
| | | | | | | | | | | | | | | | | | | | | | | | This is not an API-breaking change, because it reduces the API that the leveldb embedder must implement. The project will build just fine against ports that still implement InitOnce. C++11 guarantees thread-safe initialization of static variables inside functions. This is a more restricted form of std::call_once or pthread_once_t (e.g., single call site), so the compiler might be able to generate better code [1]. Equally important, having less code in port_example.h makes it easier to port to other platforms. Due to the change above, this CL introduces a new approach for storing the singleton BytewiseComparatorImpl instance returned by BytewiseComparator(). The new approach avoids a dynamic memory allocation, which eliminates the false positive from LeakSanitizer reported in https://github.com/google/leveldb/issues/200 [1] https://stackoverflow.com/a/27206650/ ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=212348004
* Replace port_posix with port_stdcxx.costan2018-04-171-0/+140
The porting layer implements threading primitives: atomic pointers, condition variables, mutexes, thread-safe initialization. These are all specified in C++11, so the reference open source port implementation can become platform-independent. The porting layer will remain in place to allow the use of other implementations with more features, such as the built-in deadlock detection in abseil's Mutex. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=193245934