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+/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sw=4 et tw=78:
+ *
+ * ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Communicator client code, released
+ * March 31, 1998.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1998
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either of the GNU General Public License Version 2 or later (the "GPL"),
+ * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+#ifndef jsscript_h___
+#define jsscript_h___
+/*
+ * JS script descriptor.
+ */
+#include "jsatom.h"
+#include "jsprvtd.h"
+
+JS_BEGIN_EXTERN_C
+
+/*
+ * Exception handling runtime information.
+ *
+ * All fields except length are code offsets relative to the main entry point
+ * of the script. If script->trynotes is not null, it points to a vector of
+ * these structs terminated by one with catchStart == 0.
+ */
+struct JSTryNote {
+ ptrdiff_t start; /* start of try statement */
+ ptrdiff_t length; /* count of try statement bytecodes */
+ ptrdiff_t catchStart; /* start of catch block (0 if end) */
+};
+
+#define JSTRYNOTE_GRAIN sizeof(ptrdiff_t)
+#define JSTRYNOTE_ALIGNMASK (JSTRYNOTE_GRAIN - 1)
+
+struct JSScript {
+ jsbytecode *code; /* bytecodes and their immediate operands */
+ uint32 length; /* length of code vector */
+ jsbytecode *main; /* main entry point, after predef'ing prolog */
+ uint16 version; /* JS version under which script was compiled */
+ uint16 numGlobalVars; /* declared global var/const/function count */
+ JSAtomMap atomMap; /* maps immediate index to literal struct */
+ const char *filename; /* source filename or null */
+ uintN lineno; /* base line number of script */
+ uintN depth; /* maximum stack depth in slots */
+ JSTryNote *trynotes; /* exception table for this script */
+ JSPrincipals *principals; /* principals for this script */
+ JSObject *object; /* optional Script-class object wrapper */
+};
+
+/* No need to store script->notes now that it is allocated right after code. */
+#define SCRIPT_NOTES(script) ((jssrcnote*)((script)->code+(script)->length))
+
+#define SCRIPT_FIND_CATCH_START(script, pc, catchpc) \
+ JS_BEGIN_MACRO \
+ JSTryNote *tn_ = (script)->trynotes; \
+ jsbytecode *catchpc_ = NULL; \
+ if (tn_) { \
+ ptrdiff_t off_ = PTRDIFF(pc, (script)->main, jsbytecode); \
+ if (off_ >= 0) { \
+ while ((jsuword)(off_ - tn_->start) >= (jsuword)tn_->length) \
+ ++tn_; \
+ if (tn_->catchStart) \
+ catchpc_ = (script)->main + tn_->catchStart; \
+ } \
+ } \
+ catchpc = catchpc_; \
+ JS_END_MACRO
+
+/*
+ * Find the innermost finally block that handles the given pc. This is a
+ * version of SCRIPT_FIND_CATCH_START that ignore catch blocks and is used
+ * to implement generator.close().
+ */
+jsbytecode *
+js_FindFinallyHandler(JSScript *script, jsbytecode *pc);
+
+extern JS_FRIEND_DATA(JSClass) js_ScriptClass;
+
+extern JSObject *
+js_InitScriptClass(JSContext *cx, JSObject *obj);
+
+/*
+ * On first new context in rt, initialize script runtime state, specifically
+ * the script filename table and its lock.
+ */
+extern JSBool
+js_InitRuntimeScriptState(JSRuntime *rt);
+
+/*
+ * On last context destroy for rt, if script filenames are all GC'd, free the
+ * script filename table and its lock.
+ */
+extern void
+js_FinishRuntimeScriptState(JSRuntime *rt);
+
+/*
+ * On JS_DestroyRuntime(rt), forcibly free script filename prefixes and any
+ * script filename table entries that have not been GC'd, the latter using
+ * js_FinishRuntimeScriptState.
+ *
+ * This allows script filename prefixes to outlive any context in rt.
+ */
+extern void
+js_FreeRuntimeScriptState(JSRuntime *rt);
+
+extern const char *
+js_SaveScriptFilename(JSContext *cx, const char *filename);
+
+extern const char *
+js_SaveScriptFilenameRT(JSRuntime *rt, const char *filename, uint32 flags);
+
+extern uint32
+js_GetScriptFilenameFlags(const char *filename);
+
+extern void
+js_MarkScriptFilename(const char *filename);
+
+extern void
+js_MarkScriptFilenames(JSRuntime *rt, JSBool keepAtoms);
+
+extern void
+js_SweepScriptFilenames(JSRuntime *rt);
+
+/*
+ * Two successively less primitive ways to make a new JSScript. The first
+ * does *not* call a non-null cx->runtime->newScriptHook -- only the second,
+ * js_NewScriptFromCG, calls this optional debugger hook.
+ *
+ * The js_NewScript function can't know whether the script it creates belongs
+ * to a function, or is top-level or eval code, but the debugger wants access
+ * to the newly made script's function, if any -- so callers of js_NewScript
+ * are responsible for notifying the debugger after successfully creating any
+ * kind (function or other) of new JSScript.
+ */
+extern JSScript *
+js_NewScript(JSContext *cx, uint32 length, uint32 snlength, uint32 tnlength);
+
+extern JS_FRIEND_API(JSScript *)
+js_NewScriptFromCG(JSContext *cx, JSCodeGenerator *cg, JSFunction *fun);
+
+/*
+ * New-script-hook calling is factored from js_NewScriptFromCG so that it
+ * and callers of js_XDRScript can share this code. In the case of callers
+ * of js_XDRScript, the hook should be invoked only after successful decode
+ * of any owning function (the fun parameter) or script object (null fun).
+ */
+extern JS_FRIEND_API(void)
+js_CallNewScriptHook(JSContext *cx, JSScript *script, JSFunction *fun);
+
+extern JS_FRIEND_API(void)
+js_CallDestroyScriptHook(JSContext *cx, JSScript *script);
+
+extern void
+js_DestroyScript(JSContext *cx, JSScript *script);
+
+extern void
+js_MarkScript(JSContext *cx, JSScript *script);
+
+/*
+ * To perturb as little code as possible, we introduce a js_GetSrcNote lookup
+ * cache without adding an explicit cx parameter. Thus js_GetSrcNote becomes
+ * a macro that uses cx from its calls' lexical environments.
+ */
+#define js_GetSrcNote(script,pc) js_GetSrcNoteCached(cx, script, pc)
+
+extern jssrcnote *
+js_GetSrcNoteCached(JSContext *cx, JSScript *script, jsbytecode *pc);
+
+/* XXX need cx to lock function objects declared by prolog bytecodes. */
+extern uintN
+js_PCToLineNumber(JSContext *cx, JSScript *script, jsbytecode *pc);
+
+extern jsbytecode *
+js_LineNumberToPC(JSScript *script, uintN lineno);
+
+extern JS_FRIEND_API(uintN)
+js_GetScriptLineExtent(JSScript *script);
+
+/*
+ * If magic is non-null, js_XDRScript succeeds on magic number mismatch but
+ * returns false in *magic; it reflects a match via a true *magic out param.
+ * If magic is null, js_XDRScript returns false on bad magic number errors,
+ * which it reports.
+ *
+ * NB: callers must call js_CallNewScriptHook after successful JSXDR_DECODE
+ * and subsequent set-up of owning function or script object, if any.
+ */
+extern JSBool
+js_XDRScript(JSXDRState *xdr, JSScript **scriptp, JSBool *magic);
+
+JS_END_EXTERN_C
+
+#endif /* jsscript_h___ */