| Commit message (Collapse) | Author | Age | Files | Lines |
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Use qmlWarning and actually print the conflicting property names.
Task-number: QTBUG-111570
Pick-to: 6.5
Change-Id: I194e05d3d5a4d65d7a12dcff3318f7ec07ad075d
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Pick-to: 6.2 6.5
Change-Id: Ica8354a53d0a5fb5dd1d8cd5f774dcdc56b6f99a
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Changes the feature from PRIVATE to PUBLIC to disable the private layer
property in qquickitem.h.
Disables UniformAnimator and Item::layer.
Fixes missing headers seen by disabling the feature.
Pick-to: 6.5
Change-Id: I9025568c5d98cb708ed2fcfb323ac33c06c2ccaf
Reviewed-by: Kaj Grönholm <kaj.gronholm@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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To store whether "from" and "to" values are defined and/or sourced,
QQuickPathAnimationUpdater used fromDefined format,
QQuickAbstractAnimationPrivate used fromIsDefined format,
QQuickAnimationPropertyUpdater used fromIsDefined format,
QQuickAnimatorPrivate used isFromDefined format,
QQuickBulkValueAnimator used fromDefined format,
QQuickAnimationPropertyUpdater used fromDefined format.
This patch changes all these to use the variable names
"fromIsDefined", "fromIsSourced", and "toIsDefined".
This makes the code more readable.
Pick-to: 6.0 5.15
Change-Id: Ia6c228208eb651247b0ba70f83afadb5b1027049
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Contrary to the documentation, Animators have always had the requirement
that an explicit from value was specified, which isn't very convenient
e.g. in Transitions.
This patch was tested against a (quite big) real world customer
application using Qt 5.12 and Qt 5.15.
Also a new unit test was added to test this feature.
I couldn't find another way to access the actual AnimatorJob besides
querying the window's AnimatorController, so I had to add an auto-test
only export on that class.
Task-number: QTBUG-66475
Pick-to: 6.0 6.0.0
Change-Id: Icc2a220a13f587d69594a4b2ed345abf0438e29e
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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- Remove links to modules and examples that are not part of Qt 6.
- Remove links to entities marked as \internal
- Add missing enum value and QML property docs where it's trivial
to do so.
Task-number: QTBUG-88156
Change-Id: I10a1c7bcc5fe0e2354ea69eaf24930362edb7415
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Fixes: QTBUG-83976
Change-Id: I307e96be0d3d2edeb8d9065d100c1ef38c8824c7
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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This also removes QQuickUniformAnimator, which is not yet ported
to RHI (QTBUG-83976)
Task-number: QTBUG-83977
Change-Id: I3e656e6817ac991371b7f6557f050e122635d279
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Animator inherits from QQuickAbstractAnimation which is known as
Animation in QML. Its properties are inherited.
Task-number: QTBUG-55738
Change-Id: If16c87c9367825d7661940e7c1930179862e59cb
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Change-Id: I4e7fd5e9781dec7ee6ed8807ca1a51c937f6f9f3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Currently the Qt Quick module depends on either the OpenGL or OpenGLES
headers being available at build time. Since we are adding support for
adaptations that do not depend on OpenGL, it should be possible to build
Qt Quick in environments that do not have OpenGL development headers.
This does present many challenges though because in some cases GL types,
and classes that require OpenGL are part of the public APIs. However
since these classes were never available when QT_NO_OPENGL was defined,
it should be possible to redefine the function signatures under this
scenario, since it's not possible to break binary compatibility if there
never were any binaries to break compatibility with.
One of the bigger changes that was necessary to facilitate this change
is creating interfaces out of QSGContext and QSGRenderContext. Here the
default behavior was usage of OpenGL directly, even though subclasses
could override all OpenGL usage. Making them interfaces should bring
QSGContext and QSGRenderContext more in line with the other classes
present in the adaptation layer.
Change-Id: Iaa54dc0f6cfd18d2da1d059548abf509bd71f200
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
.qmake.conf
Change-Id: I356ec83cf687bd2833f9a7c5e820d56b1efa8979
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In itemview/positioner transitions, Animator's target-property is never
explicitly set. QQuickItemViewTransition passes the animation target as
a "default target" instead. This change adds missing handling for the
default target.
QQuickItemViewTransition sets up default "x" and "y" state actions.
If Animator drives opacity, scale, or basically anything else than x/y
animations, it failed to extract the from/to values from the state
action list.
This change fixes the issue that if the default state actions do not
match the animator property (x/y vs. scale/opacity), it uses from/to
values specified on the animator itself. Before, it did that only if
the default state action list was empty. This is not the case with
itemview/positioner transitions.
Change-Id: I0f15e20bc860ddec23e59efebbc9cd346317f4de
Task-number: QTBUG-50908
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Task-number: QTBUG-43810
Change-Id: I9f989cd59780ab325cd3f8ddb824868763e369b3
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Task-number: QTBUG-45220
Change-Id: Ie817275897f860b0d6c4dcac2f92a4f3469a4611
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Backwards animations are not supported for animators as the
animation system cannot handle uncontrolled backwards animations.
Make sure we write back values only for the animators that have
run at all.
Clockwise rotation to 0 can easily end up on 360 as a result
the _q_interpolateClockwise function not being entirely correct.
Change-Id: If69b8555a1361f46600a40e80419b65438c18097
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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This avoid symbol conflicts when statically linking with Qt Quick
Controls, that has its own QQuickAction class and which may become
public some day. (QQuickPropertyAction might be a more apt name, but
it's already taken).
Change-Id: Ia9514d63d38295603a89d8ec5a88815a651380f7
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
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All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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-incremented version to Qt Quick 2.2 (in \qmlmodule page)
-import changed to QtQuick 2.2
-\inqmlmodule no longer needs the version. QDoc will ignore the version
but it is better to remove it now to avoid confusion
Task-number: QTBUG-32172
Change-Id: I40b52e59667014720be40a35b3a8fb9836825e31
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Qt 5.2:
-"\since QtQuick 2.2" -> "\since 5.2"
Qt 5.1:
-"\since QtQuick 2.1" -> "\since 5.1"
-"\since Qt 5.1" -> "\since 5.1"
Qt 5.0:
-"\since QtQuick 2.0" -> "\since 5.0"
Task-number: QTBUG-32172
Change-Id: I699b00b31373a434ddb8f4caccfef40c588bf8a4
Reviewed-by: Martin Smith <martin.smith@digia.com>
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This introduces 6 new QML types for animating state in the
scene graph when the UI thread is blocked. The QObject property
being animated is updated after the animation completes.
It works also with the "windows" and "basic" render loops, but
offer litte benefit then compared to in the "threaded" case.
Change-Id: Ic19e47c898c0b8bd53e457db922b3c9c457c8147
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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