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/****************************************************************************
**
** Copyright (C) 2017 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Graphical Effects module.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtGraphicalEffects.private 1.12
import QtQuick 2.12
Rectangle {
Rectangle {
width: parent.width
height: 1
color: "lightsteelblue"
}
id: root
height: 40
width: parent.width
property alias proxyInterpolation: proxy.interpolation
property bool proxyPadding: false
property string sourcing; // "layered", "shadersource", "none";
property bool smoothness: true
property bool padding: false
property alias label: text.text
property bool expectProxy: false
color: proxy.active ? "darkred" : "darkblue"
Text {
id: text
color: "white"
font.pixelSize: 14
font.bold: true
anchors.centerIn: parent
layer.enabled: root.sourcing == "layered"
layer.smooth: root.smoothness
layer.sourceRect: padding ? Qt.rect(-1, -1, text.width, text.height) : Qt.rect(0, 0, 0, 0);
}
ShaderEffectSource {
id: shaderSource
sourceItem: text
smooth: root.smoothness
sourceRect: padding ? Qt.rect(-1, -1, text.width, text.height) : Qt.rect(0, 0, 0, 0);
}
SourceProxy {
id: proxy
input: sourcing == "shadersource" ? shaderSource : (root.sourcing == "layered" ? text : null);
visible: false
sourceRect: proxyPadding ? Qt.rect(-1, -1, text.width, text.height) : Qt.rect(0, 0, 0, 0);
}
Text {
id: autoConfLabel;
// This will be shown when the source is a layer which has different
// attributes set than what the source proxy expects. The source proxy
// will then configure the layer.
color: "#00ff00"
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter;
text: "(configured)"
font.pixelSize: 12
font.bold: true
visible: root.expectProxy != proxy.active && !proxy.active && root.sourcing == "layered";
}
Text {
color: "red"
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter;
rotation: 45
text: "FAIL"
font.pixelSize: 12
font.bold: true
visible: root.expectProxy != proxy.active && !autoConfLabel.visible
}
}
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