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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_surface_stub.h"
#include "base/time/time.h"
namespace gl {
void GLSurfaceStub::Destroy() {
}
bool GLSurfaceStub::Resize(const gfx::Size& size,
float scale_factor,
ColorSpace color_space,
bool has_alpha) {
return true;
}
bool GLSurfaceStub::IsOffscreen() {
return false;
}
gfx::SwapResult GLSurfaceStub::SwapBuffers(
const PresentationCallback& callback) {
callback.Run(gfx::PresentationFeedback(base::TimeTicks::Now(),
base::TimeDelta(), 0 /* flags */));
return gfx::SwapResult::SWAP_ACK;
}
gfx::Size GLSurfaceStub::GetSize() {
return size_;
}
void* GLSurfaceStub::GetHandle() {
return NULL;
}
bool GLSurfaceStub::BuffersFlipped() const {
return buffers_flipped_;
}
GLSurfaceFormat GLSurfaceStub::GetFormat() {
return GLSurfaceFormat();
}
bool GLSurfaceStub::SupportsDCLayers() const {
return supports_draw_rectangle_;
}
gfx::Vector2d GLSurfaceStub::GetDrawOffset() const {
return supports_draw_rectangle_ ? gfx::Vector2d(100, 200) : gfx::Vector2d();
}
bool GLSurfaceStub::SupportsPresentationCallback() {
return true;
}
GLSurfaceStub::~GLSurfaceStub() {}
} // namespace gl
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