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/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RenderMultiColumnSet.h"
#include "RenderMultiColumnBlock.h"
namespace WebCore {
RenderMultiColumnSet::RenderMultiColumnSet(Node* node, RenderFlowThread* flowThread)
: RenderRegionSet(node, flowThread)
, m_columnCount(1)
, m_columnWidth(ZERO_LAYOUT_UNIT)
, m_columnHeight(ZERO_LAYOUT_UNIT)
{
}
void RenderMultiColumnSet::computeLogicalWidth()
{
// Our logical width starts off matching the column block itself.
// This width will be fixed up after the flow thread lays out once it is determined exactly how many
// columns we ended up holding.
// FIXME: When we add regions support, we'll start it off at the width of the multi-column
// block in that particular region.
setLogicalWidth(parentBox()->contentLogicalWidth());
RenderMultiColumnBlock* parentBlock = toRenderMultiColumnBlock(parent());
setColumnWidthAndCount(parentBlock->columnWidth(), parentBlock->columnCount()); // FIXME: This will eventually vary if we are contained inside regions.
}
void RenderMultiColumnSet::computeLogicalHeight()
{
// Make sure our column height is up to date.
RenderMultiColumnBlock* parentBlock = toRenderMultiColumnBlock(parent());
setColumnHeight(parentBlock->columnHeight()); // FIXME: Once we make more than one column set, this will become variable.
// Our logical height is always just the height of our columns.
setLogicalHeight(columnHeight());
}
const char* RenderMultiColumnSet::renderName() const
{
return "RenderMultiColumnSet";
}
}
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