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/*
* Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2008 Apple Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGAnimateElement_h
#define SVGAnimateElement_h
#if ENABLE(SVG)
#include "SVGAnimatedType.h"
#include "SVGAnimatedTypeAnimator.h"
#include "SVGAnimationElement.h"
#include <wtf/OwnPtr.h>
namespace WebCore {
class SVGAnimatedProperty;
class SVGAnimateElement : public SVGAnimationElement {
public:
static PassRefPtr<SVGAnimateElement> create(const QualifiedName&, Document*);
virtual ~SVGAnimateElement();
AnimatedPropertyType determineAnimatedPropertyType(SVGElement*) const;
protected:
SVGAnimateElement(const QualifiedName&, Document*);
virtual void resetAnimatedType();
virtual void clearAnimatedType(SVGElement* targetElement);
virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString);
virtual bool calculateFromAndToValues(const String& fromString, const String& toString);
virtual bool calculateFromAndByValues(const String& fromString, const String& byString);
virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement);
virtual void applyResultsToTarget();
virtual float calculateDistance(const String& fromString, const String& toString);
virtual bool isAdditive() const OVERRIDE;
virtual void setTargetElement(SVGElement*) OVERRIDE;
virtual void setAttributeName(const QualifiedName&) OVERRIDE;
AnimatedPropertyType m_animatedPropertyType;
private:
void resetAnimatedPropertyType();
SVGAnimatedTypeAnimator* ensureAnimator();
virtual bool hasValidAttributeType();
OwnPtr<SVGAnimatedType> m_fromType;
OwnPtr<SVGAnimatedType> m_toType;
OwnPtr<SVGAnimatedType> m_toAtEndOfDurationType;
OwnPtr<SVGAnimatedType> m_animatedType;
SVGElementAnimatedPropertyList m_animatedProperties;
OwnPtr<SVGAnimatedTypeAnimator> m_animator;
};
} // namespace WebCore
#endif // ENABLE(SVG)
#endif // SVGAnimateElement_h
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