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authorPhilipp Wiesemann <philipp.wiesemann@arcor.de>2016-05-05 22:05:21 +0200
committerPhilipp Wiesemann <philipp.wiesemann@arcor.de>2016-05-05 22:05:21 +0200
commit690a56d6f88c8c094f3496d52c80fdab97290e10 (patch)
treed1239ddd21da58033c2aee48c78534176bbf35a1 /test/testgamecontroller.c
parent37ad91a67b258db4f9401a5c08d0432f5dbd289b (diff)
downloadsdl-690a56d6f88c8c094f3496d52c80fdab97290e10.tar.gz
Fixed memory leak in game controller test program.
Diffstat (limited to 'test/testgamecontroller.c')
-rw-r--r--test/testgamecontroller.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/test/testgamecontroller.c b/test/testgamecontroller.c
index ec1dfd322..908f40005 100644
--- a/test/testgamecontroller.c
+++ b/test/testgamecontroller.c
@@ -181,6 +181,8 @@ WatchGameController(SDL_GameController * gamecontroller)
window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, 0);
+ SDL_free(title);
+ title = NULL;
if (window == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
return SDL_FALSE;