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* testgamecontroller: log which controller the event came fromSam Lantinga2021-01-131-4/+6
* Updated copyright for 2021Sam Lantinga2021-01-021-1/+1
* Enable PS5 enhanced functionality for testgamecontrollerSam Lantinga2020-12-221-0/+1
* Set the pad lights on the PS5 controller corresponding to the player indexSam Lantinga2020-12-221-0/+8
* Allow background input when testing game controllersSam Lantinga2020-12-041-0/+1
* Remember to close the game controller when we're done with itSam Lantinga2020-11-271-0/+2
* Open and test all connected controllersSam Lantinga2020-11-271-71/+155
* Some controllers don't always reset their triggers to zero when they are rele...Sam Lantinga2020-11-251-6/+8
* Automatically switch to testing a new controller when it's plugged inSam Lantinga2020-11-241-8/+10
* Allow testing a specific controllerSam Lantinga2020-11-231-0/+4
* Allow testing effects on PS4 controllersSam Lantinga2020-11-211-0/+1
* Added API for sensors on game controllersSam Lantinga2020-11-171-19/+54
* Added SDL_JoystickGetSerial() and SDL_GameControllerGetSerial()Sam Lantinga2020-11-161-1/+7
* Improve LED color calculation, don't set LED unless left thumbstick is movedSam Lantinga2020-11-161-5/+22
* Added support for the touchpad on PS4 and PS5 controllersSam Lantinga2020-11-131-1/+17
* Fixed overflow in trigger rumble calculationSam Lantinga2020-11-121-1/+1
* Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()Sam Lantinga2020-11-111-0/+21
* Be explicit about mapping the new game controller paddle buttonsSam Lantinga2020-11-071-48/+62
* Don't try to map the accelerometer as a game controllerSam Lantinga2020-11-061-0/+2
* iOS should use the same size window for the controller tests as other platformsSam Lantinga2020-11-061-5/+0
* Added 4 auxiliary buttons to the game controller APISam Lantinga2020-11-061-0/+4
* Added SDL_JoystickHasLEDSam Lantinga2020-11-051-0/+12
* Added a Windows Gaming Input joystick driverSam Lantinga2020-04-181-161/+119
* Removed debug codeSam Lantinga2020-04-081-2/+0
* Fixed memory leak and removed debug code from Windows sensor implementationSam Lantinga2020-04-081-0/+2
* Fixed bug 5028 - Virtual Joysticks (new joystick backend)Sam Lantinga2020-03-131-0/+3
* Use the triggers to test rumble for more fine grained vibration feedbackSam Lantinga2020-02-071-5/+7
* Updated copyright date for 2020Sam Lantinga2020-01-161-1/+1
* Automatically assign player indexes to game controllers, and allow changing t...Sam Lantinga2019-12-201-2/+2
* Added SDL_GameControllerTypeForIndex() and SDL_GameControllerGetType() to ret...Sam Lantinga2019-11-221-1/+20
* test: replace some exit()s with returns.Ozkan Sezer2019-09-101-1/+1
* Updated copyright for 2019Sam Lantinga2019-01-041-1/+1
* Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and N...Sam Lantinga2018-08-091-0/+5
* Updated copyright for 2018Sam Lantinga2018-01-031-1/+1
* Updated copyright for 2017Sam Lantinga2017-01-011-1/+1
* Fixed compiling of testgamecontroller program with C++.Philipp Wiesemann2016-12-281-2/+2
* Split controller axes into positive and negative sides so each can be bound i...Sam Lantinga2016-12-271-10/+13
* Only print out the controller mappings if we're not going to test a controllerSam Lantinga2016-12-091-7/+9
* Added an API to iterate over game controller mappingsSam Lantinga2016-11-291-0/+11
* Added USB VID/PID information to the SDL test programsSam Lantinga2016-11-101-1/+5
* Fixed black screen on Steam LinkSam Lantinga2016-10-131-1/+1
* Fixed compiling of three test programs with C++.Philipp Wiesemann2016-09-211-4/+4
* Fixed memory leak in game controller test program.Philipp Wiesemann2016-05-051-0/+2
* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
* Replaced tabs with spaces in test programs.Philipp Wiesemann2015-11-251-2/+2
* Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().Ryan C. Gordon2015-11-141-0/+8
* Added initial support for MFi game controllers on iOS.Alex Szpakowski2015-09-201-2/+2
* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
* Removed redundant NULL check in test program.Philipp Wiesemann2015-05-211-4/+2
* Added missing loop cancel for Emscripten in test programs.Philipp Wiesemann2015-05-181-0/+6