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authorSam Lantinga <slouken@libsdl.org>2011-03-26 21:28:17 -0700
committerSam Lantinga <slouken@libsdl.org>2011-03-26 21:28:17 -0700
commita6b1254d20f8d89536bcade407eaa9beeb848d58 (patch)
tree9f7da0d557a1593407be078f8b7838a71e9450ec /test/testspriteminimal.c
parent49d61ce49fc07fc66942f4f0cf4b361b2eb80e84 (diff)
downloadsdl-a6b1254d20f8d89536bcade407eaa9beeb848d58.tar.gz
NDS update
Frank Zago to SDL There's also a patch to adapt one test for the nds, and that adds several makefiles to compile these tests. Whenever you apply it, could you completely remove the test/nds-test-progs/sprite and test/nds-test-progs/sprite2 directories ?
Diffstat (limited to 'test/testspriteminimal.c')
-rw-r--r--test/testspriteminimal.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/test/testspriteminimal.c b/test/testspriteminimal.c
index e4124e65b..63ab615b3 100644
--- a/test/testspriteminimal.c
+++ b/test/testspriteminimal.c
@@ -6,8 +6,13 @@
#include "SDL.h"
+#ifdef __NDS__
+#define WINDOW_WIDTH 256
+#define WINDOW_HEIGHT (2*192)
+#else
#define WINDOW_WIDTH 640
#define WINDOW_HEIGHT 480
+#endif
#define NUM_SPRITES 100
#define MAX_SPEED 1