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* Updated copyright for 2021Sam Lantinga2021-01-021-1/+1
* test: testspriteminimal wasn't calling SDL_Quit() on exit.Ryan C. Gordon2020-06-261-0/+1
* Updated copyright date for 2020Sam Lantinga2020-01-161-1/+1
* Updated copyright for 2019Sam Lantinga2019-01-041-1/+1
* Updated copyright for 2018Sam Lantinga2018-01-031-1/+1
* Updated copyright for 2017Sam Lantinga2017-01-011-1/+1
* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
* Fixed whitespace in testspriteminimal.cSam Lantinga2015-12-241-1/+1
* Replaced tabs with spaces in test programs.Philipp Wiesemann2015-11-251-1/+1
* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
* Added missing loop cancel for Emscripten in test programs.Philipp Wiesemann2015-05-181-0/+5
* Initial merge of Emscripten port!Ryan C. Gordon2014-12-181-11/+28
* Fixed bug 2374 - Update copyright for 2014...Sam Lantinga2014-02-021-1/+1
* Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution...Andreas Schiffler2013-08-141-2/+5
* Removed unused parameter in test program.Philipp Wiesemann2013-07-271-2/+2
* Updated the copyright year for the test programsSam Lantinga2013-07-251-1/+1
* Fixed compiler warnings in test programs by adding return statements.Philipp Wiesemann2013-07-141-0/+2
* Removed Nintendo DS support since nobody has volunteered to maintain it for o...Sam Lantinga2013-03-171-5/+0
* Have testspriteminimal use the new simple APISam Lantinga2012-01-221-12/+2
* SDL 1.3 is now under the zlib license.Sam Lantinga2011-04-081-0/+11
* NDS updateSam Lantinga2011-03-261-0/+5
* Simplified and improved the process of creating a texture from a surface.Sam Lantinga2011-02-031-5/+1
* The rendering functions take a context so it's clear what window they're draw...Sam Lantinga2011-02-011-10/+16
* Need to include SDL_main.h ... eh, just include everything. :)Sam Lantinga2011-01-101-2/+1
* Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* ...Sam Lantinga2010-01-211-3/+3
* Added SDL_RenderClear() as a fast method of clearing the screen to the drawin...Sam Lantinga2009-12-231-1/+1
* Added interfaces for batch drawing of points, lines and rects:Sam Lantinga2009-12-091-1/+1
* Automatically initialize the video system and create a renderer to simplify use.Sam Lantinga2009-10-281-0/+165