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path:
root
/
test
/
testspriteminimal.c
Commit message (
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Author
Age
Files
Lines
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
1
-1
/
+1
*
test: testspriteminimal wasn't calling SDL_Quit() on exit.
Ryan C. Gordon
2020-06-26
1
-0
/
+1
*
Updated copyright date for 2020
Sam Lantinga
2020-01-16
1
-1
/
+1
*
Updated copyright for 2019
Sam Lantinga
2019-01-04
1
-1
/
+1
*
Updated copyright for 2018
Sam Lantinga
2018-01-03
1
-1
/
+1
*
Updated copyright for 2017
Sam Lantinga
2017-01-01
1
-1
/
+1
*
Updated copyright to 2016
Sam Lantinga
2016-01-02
1
-1
/
+1
*
Fixed whitespace in testspriteminimal.c
Sam Lantinga
2015-12-24
1
-1
/
+1
*
Replaced tabs with spaces in test programs.
Philipp Wiesemann
2015-11-25
1
-1
/
+1
*
Updated the copyright year to 2015
Sam Lantinga
2015-05-26
1
-1
/
+1
*
Added missing loop cancel for Emscripten in test programs.
Philipp Wiesemann
2015-05-18
1
-0
/
+5
*
Initial merge of Emscripten port!
Ryan C. Gordon
2014-12-18
1
-11
/
+28
*
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
2014-02-02
1
-1
/
+1
*
Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution...
Andreas Schiffler
2013-08-14
1
-2
/
+5
*
Removed unused parameter in test program.
Philipp Wiesemann
2013-07-27
1
-2
/
+2
*
Updated the copyright year for the test programs
Sam Lantinga
2013-07-25
1
-1
/
+1
*
Fixed compiler warnings in test programs by adding return statements.
Philipp Wiesemann
2013-07-14
1
-0
/
+2
*
Removed Nintendo DS support since nobody has volunteered to maintain it for o...
Sam Lantinga
2013-03-17
1
-5
/
+0
*
Have testspriteminimal use the new simple API
Sam Lantinga
2012-01-22
1
-12
/
+2
*
SDL 1.3 is now under the zlib license.
Sam Lantinga
2011-04-08
1
-0
/
+11
*
NDS update
Sam Lantinga
2011-03-26
1
-0
/
+5
*
Simplified and improved the process of creating a texture from a surface.
Sam Lantinga
2011-02-03
1
-5
/
+1
*
The rendering functions take a context so it's clear what window they're draw...
Sam Lantinga
2011-02-01
1
-10
/
+16
*
Need to include SDL_main.h ... eh, just include everything. :)
Sam Lantinga
2011-01-10
1
-2
/
+1
*
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* ...
Sam Lantinga
2010-01-21
1
-3
/
+3
*
Added SDL_RenderClear() as a fast method of clearing the screen to the drawin...
Sam Lantinga
2009-12-23
1
-1
/
+1
*
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga
2009-12-09
1
-1
/
+1
*
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga
2009-10-28
1
-0
/
+165