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path: root/VisualC-WinRT/WinRT81_VS2013
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* Add SDL_cond implementation using Windows Condition VariablesJoel Linn2020-12-282-0/+4
* Add optional suffix `_generic` to generic SDL_cond implJoel Linn2020-12-282-0/+8
* thread/windows: Statically link synchronization APIs on WINRTJoel Linn2020-12-251-6/+6
* fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.hOzkan Sezer2020-12-091-6/+6
* Added SDL_crc32.c to the Windows RT projectsSam Lantinga2020-11-162-2/+6
* url: Build WinRT-specific code as C++/CX instead of plain C++.Ryan C. Gordon2020-10-051-1/+8
* url: Attempt at WinRT support.Ryan C. Gordon2020-10-051-1/+1
* url: Added to Visual Studio project files.Ryan C. Gordon2020-10-051-0/+3
* Fixed building with Visual Studio 2019Sam Lantinga2020-06-102-12/+18
* locale: Implemented SDL_GetPreferredLocales().Ryan C. Gordon2020-05-042-0/+16
* virtual joysticks: MSVC support part 2/2, add file refs to MSVC projects (bug...David Ludwig2020-03-152-0/+8
* added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)Ozkan Sezer2019-11-202-0/+4
* Added display event files to the Visual Studio projectsSam Lantinga2018-08-232-0/+8
* Added the dummy sensor driver to the Visual Studio projectsSam Lantinga2018-08-212-0/+24
* winrt: Add mmdevapi.lib dependency to WinRT8.1 builds, for WASAPI support.Ryan C. Gordon2017-12-311-6/+6
* audio: Port WASAPI to WinRT, remove XAudio2 backend.Ryan C. Gordon2017-12-062-12/+12
* Updated SDL's YUV support, many thanks to Adrien DescampsSam Lantinga2017-11-122-14/+42
* Added Visual Studio solution files for WinRT projectsSam Lantinga2017-10-211-0/+34
* WinRT: build fixesDavid Ludwig2016-12-102-0/+8
* Merge audio capture work back into the mainline.Ryan C. Gordon2016-08-282-0/+15
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| * WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore ...David Ludwig2016-08-202-0/+15
* | audio: Removed internal SDL_audiomem.h and macros.Ryan C. Gordon2016-08-052-4/+0
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* WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platformsDavid Ludwig2015-11-262-28/+24
* Split the XInput and DirectInput code so Windows RT can use the existing XInp...Sam Lantinga2014-07-032-4/+48
* WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterpartsDavid Ludwig2014-05-068-1341/+1223
* WinRT: preliminary support for building against the Windows Phone 8.1 SDKDavid Ludwig2014-04-304-0/+162
* WinRT: added project files for Windows 8.1 + MSVC 2013David Ludwig2014-04-294-0/+1179