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path:
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include
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SDL_egl.h
Commit message (
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Author
Age
Files
Lines
*
Updated copyright for 2021
Sam Lantinga
2021-01-02
1
-1
/
+1
*
Updated copyright date for 2020
Sam Lantinga
2020-01-16
1
-1
/
+1
*
Don't have Windows headers define min/max, in case they're defined by applica...
Sam Lantinga
2019-09-11
1
-0
/
+3
*
Updated copyright for 2019
Sam Lantinga
2019-01-04
1
-1
/
+1
*
Updated copyright for 2018
Sam Lantinga
2018-01-03
1
-1
/
+1
*
Use the included Khronos headers on Android so we can create Core OpenGL cont...
Sam Lantinga
2017-11-27
1
-1
/
+1
*
Fixed bug 3724 - Allow Angle Static Link
Sam Lantinga
2017-08-27
1
-1
/
+1
*
Updated copyright for 2017
Sam Lantinga
2017-01-01
1
-1
/
+1
*
Updated copyright to 2016
Sam Lantinga
2016-01-02
1
-1
/
+1
*
Updated SDL_egl.h to have the latest EGL version and extension information.
Alex Szpakowski
2015-08-21
1
-756
/
+1032
*
Updated the copyright year to 2015
Sam Lantinga
2015-05-26
1
-1
/
+1
*
Fixed doxygen warnings and markdown formatting.
Philipp Wiesemann
2014-08-12
1
-2
/
+2
*
SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_context
Knut Andre Tidemann
2014-06-28
1
-0
/
+1
*
__ANDROID__ is the correct macro to check for an android system.ANDROID is on...
Dimitris Zenios
2014-05-05
1
-1
/
+1
*
WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT.
David Ludwig
2014-03-22
1
-2
/
+2
*
Integrated David Ludwig's support for Windows RT
Sam Lantinga
2014-03-09
1
-2
/
+2
|
\
|
*
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
2014-02-02
1
-2
/
+2
*
|
Fixed line endings on WinRT source code
Sam Lantinga
2014-03-09
1
-2
/
+2
*
|
WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental s...
David Ludwig
2013-11-28
1
-0
/
+7
|
/
*
OpenGL ES support for Windows
Gabriel Jacobo
2013-11-22
1
-0
/
+1389