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path: root/include/SDL_platform.h
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* Updated copyright for 2021Sam Lantinga2021-01-021-1/+1
* Updated copyright date for 2020Sam Lantinga2020-01-161-1/+1
* Updated copyright for 2019Sam Lantinga2019-01-041-1/+1
* Updated copyright for 2018Sam Lantinga2018-01-031-1/+1
* winrt: Patched to compile on Ryan's workstation. :)Ryan C. Gordon2017-12-061-1/+6
* Fixed building with the first version of Visual Studio 2017, which doesn't ha...Sam Lantinga2017-09-081-1/+1
* Fixed building with Visual Studio 2017 and the Windows XP toolset if _USING_V...Sam Lantinga2017-08-191-10/+18
* Fixed bug 3752 - minor os2 definesSam Lantinga2017-08-141-1/+1
* Updated copyright for 2017Sam Lantinga2017-01-011-1/+1
* Renaming of guard header names to quiet -Wreserved-id-macroSam Lantinga2016-11-201-3/+3
* Initial Apple TV / tvOS support.Alex Szpakowski2016-09-131-2/+6
* Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecate...Alex Szpakowski2016-05-211-3/+3
* Updated copyright to 2016Sam Lantinga2016-01-021-1/+1
* Updated the copyright year to 2015Sam Lantinga2015-05-261-1/+1
* 2620 solaris port missing atomics if not using gccShawn Walker2014-07-051-1/+1
* Chrome's Native Client backend implementationGabriel Jacobo2014-06-061-1/+18
* Fixed a build error in SDL_platform.h when using Code Blocks and MinGWDavid Ludwig2014-03-181-2/+2
* Windows XP toolchain fix from Bruce Dawson:Sam Lantinga2014-03-121-1/+2
* Fixed compiling with mingw64Sam Lantinga2014-03-091-9/+7
* Integrated David Ludwig's support for Windows RTSam Lantinga2014-03-091-5/+2
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| * Added additional platform check for __ANDROID__.Philipp Wiesemann2014-02-021-1/+1
| * Fixed bug 2374 - Update copyright for 2014...Sam Lantinga2014-02-021-1/+1
| * Bump SDL to build with 10.7 SDK.Sam Lantinga2013-12-271-3/+0
* | Fixed line endings on WinRT source codeSam Lantinga2014-03-091-168/+168
* | WinRT: merged with latest SDL 2.x/HG codeDavid Ludwig2013-11-281-151/+168
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| * WinRT: merged with SDL 2.0.1 codebaseDavid Ludwig2013-10-271-155/+172
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| | * WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0David Ludwig2013-08-131-4/+21
* | | Renamed things named after BeOS to be named after Haiku instead.Ryan C. Gordon2013-11-141-4/+0
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* | Added __WINDOWS__ to reflect both 32 and 64-bit windows platformsSam Lantinga2013-10-201-1/+5
* | OCD fixes: Adds a space after /* (glory to regular expressions!)Gabriel Jacobo2013-08-211-1/+1
* | OCD fixes: Adds a space before */Gabriel Jacobo2013-08-211-1/+1
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* Mac: Codify SDK and OS requirements, and clean up.J?rgen P. Tjern?2013-07-231-0/+6
* Fixed building with cygwinSam Lantinga2013-07-211-1/+1
* File style cleanup for the SDL 2.0 releaseSam Lantinga2013-05-181-24/+20
* The platform define for the PSP is __PSP__Sam Lantinga2013-03-171-2/+2
* Removed Nintendo DS support since nobody has volunteered to maintain it for o...Sam Lantinga2013-03-171-6/+0
* Add PSP supportCaptain Lex2013-03-171-0/+4
* Happy New Year!Sam Lantinga2013-02-151-1/+1
* Happy New Year!Sam Lantinga2011-12-311-1/+1
* Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.Ryan C. Gordon2011-08-251-9/+0
* SDL 1.3 is now under the zlib license.Sam Lantinga2011-04-081-19/+18
* Happy 2011! :)Sam Lantinga2011-02-111-1/+1
* Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008Sam Lantinga2011-01-241-2/+2
* Fixed bug #925Sam Lantinga2011-01-201-2/+2
* Removed support for 10.3.9Sam Lantinga2010-12-011-8/+10
* Fixed comment stylePaul Hunkin2010-05-231-3/+1
* Initial commit, adding __ANDROID__ to the platform listPaul Hunkin2010-05-171-0/+7
* Fixed bug #926Sam Lantinga2010-01-241-1/+1
* Partial fix for bug #859Sam Lantinga2009-10-191-3/+6
* Adapted from Debian patch: 215_kfreebsd_gnu.diffSam Lantinga2009-10-101-1/+1