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opengl
Commit message (
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Author
Age
Files
Lines
*
OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
Ryan C. Gordon
2015-12-28
1
-1
/
+1
*
SDL_GL_GetAttribute: If a GL context isn't active, only return failure when t...
Alex Szpakowski
2015-12-10
1
-1
/
+1
*
Fixed clip rectangle calculation when there is a viewport offset
Sam Lantinga
2015-05-28
1
-1
/
+8
*
Updated the copyright year to 2015
Sam Lantinga
2015-05-26
4
-4
/
+4
*
Fixed two inconsistencies on failed allocation.
Philipp Wiesemann
2015-02-08
1
-2
/
+3
*
Fixed three memory leaks on failed allocation.
Philipp Wiesemann
2015-02-08
1
-2
/
+3
*
Fixed bug 2699 - possible memory leak in GL_RenderReadPixels
Sam Lantinga
2014-08-24
1
-0
/
+1
*
Fixed UV texture coordinate scale when using GL_ARB_texture_non_power_of_two
Sam Lantinga
2014-08-18
1
-4
/
+8
*
Take advantage of GL_ARB_texture_non_power_of_two when it's available
Sam Lantinga
2014-08-14
2
-7
/
+18
*
Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers
Sam Lantinga
2014-08-06
3
-38
/
+184
*
Fixed bug 2657 - Memory leak in GL_CreateTexture function
Sam Lantinga
2014-07-26
1
-0
/
+3
*
The YUV offset is 16 / 255, not 16 / 256
Alfred Reynolds
2014-07-03
1
-1
/
+1
*
Restore window OpenGL state if creating an OpenGL renderer fails
Sam Lantinga
2014-06-22
1
-12
/
+19
*
Fixed bug 2575 - Current GL context tracking fails
Sam Lantinga
2014-06-15
1
-2
/
+3
*
SDL_opengl: Fix Mac build with new glext.h
J?rgen P. Tjern?
2014-06-04
1
-1
/
+1
*
Render: Allow empty cliprect.
J?rgen P. Tjern?
2014-04-19
1
-2
/
+2
*
Static analysis fix: division by zero.
Ryan C. Gordon
2014-03-20
1
-2
/
+5
*
Added missing copyright notices
Sam Lantinga
2014-03-13
1
-0
/
+21
*
Fixed renderer flags to include support for target textures after the rendere...
Sam Lantinga
2014-03-09
1
-1
/
+1
*
Improve window recreation logic in OpenGL* renderers
Gabriel Jacobo
2014-02-27
1
-6
/
+11
*
Fixes #2308, recreate window if GL requirements for the renderer are not met
Gabriel Jacobo
2014-02-25
1
-1
/
+16
*
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
2014-02-02
3
-3
/
+3
*
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Ryan C. Gordon
2013-11-24
3
-3
/
+3
*
Wayland support
Gabriel Jacobo
2013-12-14
1
-5
/
+5
*
Better fix for bug 2207 - SDL_RenderSetViewport behavior is different/incorre...
Sam Lantinga
2013-11-15
1
-3
/
+11
*
Fix viewport being upside down in OpenGL renderer.
Ryan C. Gordon
2013-11-15
1
-1
/
+1
*
Backed out changeset e8f93c2ebda3 - it didn't actually do anything useful
Sam Lantinga
2013-11-14
1
-17
/
+13
*
Diagonal flipping with RenderCopyEx
Sam Lantinga
2013-11-13
1
-13
/
+17
*
Fixed performance regression caused by the fix for bug 2158
Sam Lantinga
2013-11-05
2
-26
/
+58
*
Use vertex arrays for drawing points in addition to lines
Sam Lantinga
2013-10-20
1
-6
/
+8
*
Fixed bug 2158 - Pixel missing in SDL_RenderDrawLines
Sam Lantinga
2013-10-20
2
-51
/
+18
*
Added support for SDL_PIXELFORMAT_UYVY surfaces on Mac OS X
Sam Lantinga
2013-10-14
1
-0
/
+11
*
Fixed a potential double-free bug if glGenTextures() failed.
Sam Lantinga
2013-10-03
1
-3
/
+7
*
Added optimized YUV texture upload path with SDL_UpdateYUVTexture()
Sam Lantinga
2013-09-28
1
-0
/
+41
*
add in High DPI support (aka Retina)
Edward Rudd
2013-09-20
1
-0
/
+10
*
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Sam Lantinga
2013-08-29
1
-3
/
+1
*
OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo
2013-08-21
2
-3
/
+3
*
OCD fixes: Adds a space before */
Gabriel Jacobo
2013-08-21
2
-3
/
+3
*
Check the return value of glGenTextures()
Sam Lantinga
2013-08-10
1
-0
/
+4
*
Updated blend semantics so blending uses the following formula:
Sam Lantinga
2013-07-23
2
-3
/
+4
*
Don't try to clear errors in GL_ActivateRenderer() before we MakeCurrent.
Ryan C. Gordon
2013-07-20
1
-1
/
+3
*
Fixed bug 1810 - xxx_RenderReadPixels - incorrect behaviour in certain condit...
Sam Lantinga
2013-07-12
1
-2
/
+1
*
Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error...
Sam Lantinga
2013-05-29
1
-17
/
+14
*
It turns out that GL_ARB_debug_output is really only useful on debug contexts...
Sam Lantinga
2013-05-20
1
-1
/
+17
*
Fixed declaration of GL_HandleDebugMessage
Sam Lantinga
2013-05-19
1
-1
/
+1
*
Fixed windows build
Sam Lantinga
2013-05-19
1
-1
/
+0
*
Fixed bug 1837 - Use error extension instead of glGetError()
Sam Lantinga
2013-05-19
2
-41
/
+120
*
File style cleanup for the SDL 2.0 release
Sam Lantinga
2013-05-18
2
-17
/
+17
*
Fixed building on Visual Studio.
Philipp Wiesemann
2013-05-12
1
-2
/
+1
*
Fixed bug 1844 - glScissor calls are wrong - Patch attached
Philipp Wiesemann
2013-05-12
1
-1
/
+2
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